By wshobson
Build high-performance games with Unity DOTS (ECS, Job System, Burst Compiler) using production patterns for managing large entity counts in data-oriented architectures.
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npx claudepluginhub p/wshobson-wshobson-unity-ecs-patterns-plugins-game-development-skills-unity-ecs-patternsDependency auditing, version management, and security vulnerability scanning
SAST analysis, dependency vulnerability scanning, OWASP Top 10 compliance, container security scanning, and automated security hardening
Database architecture, schema design, and SQL optimization for production systems
ML model training pipelines, hyperparameter tuning, model deployment automation, experiment tracking, and MLOps workflows
ETL pipeline construction, data warehouse design, batch processing workflows, and data-driven feature development
Comprehensive Unity 6 game engine development skills. 35 skills covering scripting, physics, graphics, animation, UI, audio, 2D, ECS/DOTS, Cinemachine, performance profiling, multiplayer, XR, editor tools, 5 Tier 1 correctness skills, 5 Tier 2 architecture skills, and 5 Tier 3 domain translation skills (game loop, NPC behavior, UI patterns, level design, procedural generation). Based on Unity 6.3 LTS official documentation.
Complete Unity game development expertise. Covers C# scripting, MonoBehaviour lifecycle, UI systems (UGUI, UI Toolkit), physics, animation, networking (Netcode, Mirror, Photon), modding support, ECS/DOTS, shader development (ShaderLab, HLSL, Shader Graph), editor scripting, performance optimization, build pipelines, and Unity Gaming Services integration.
Unity Development Toolkit - Expert agents for scripting/refactoring/optimization, script templates, and Agent Skills for Unity C# development
Unity game development with C# scripting, Minecraft server plugin development with Bukkit/Spigot APIs
Commands for game development workflows
Skill pack for Unity game development. Provides guidance and tools for building games and interactive 3D applications with the Unity engine.