By playgama
Integrate Playgama Bridge SDK into Unity C# WebGL games to publish across 20+ platforms, unlocking ads, in-app purchases, leaderboards, and social features without custom platform code.
npx claudepluginhub playgama/bridge-claude-pluginsA marketplace of Claude Code plugins for Playgama Bridge.
| Plugin | Description |
|---|---|
playgama-bridge | Playgama Bridge SDK integration helper for JavaScript/TypeScript games |
playgama-bridge-unity | Playgama Bridge SDK integration helper for Unity games |
playgama-bridge-godot | Playgama Bridge SDK integration helper for Godot games |
playgama-bridge-defold | Playgama Bridge SDK integration helper for Defold games |
Add this marketplace to Claude Code:
/plugin marketplace add playgama/bridge-claude-plugins
Or for local development:
/plugin marketplace add ./bridge-claude-plugins
List available plugins:
/plugin marketplace list
Install a plugin:
/plugin install plugin-name@bridge-claude-plugins
MIT
Playgama Bridge SDK integration helper for JavaScript/TypeScript games
Claude Code plugin to integrate unity-cli into Unity development workflows
AI guide for game development with JEngine Unity hot-update framework
Complete Unity game development expertise. Covers C# scripting, MonoBehaviour lifecycle, UI systems (UGUI, UI Toolkit), physics, animation, networking (Netcode, Mirror, Photon), modding support, ECS/DOTS, shader development (ShaderLab, HLSL, Shader Graph), editor scripting, performance optimization, build pipelines, and Unity Gaming Services integration.
Comprehensive Unity 6 game engine development skills. 35 skills covering scripting, physics, graphics, animation, UI, audio, 2D, ECS/DOTS, Cinemachine, performance profiling, multiplayer, XR, editor tools, 5 Tier 1 correctness skills, 5 Tier 2 architecture skills, and 5 Tier 3 domain translation skills (game loop, NPC behavior, UI patterns, level design, procedural generation). Based on Unity 6.3 LTS official documentation.
Share bugs, ideas, or general feedback.
Unity Development Toolkit - Expert agents for scripting/refactoring/optimization, script templates, and Agent Skills for Unity C# development
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