Plugins listed here are tagged for this technology stack and auto-indexed from public GitHub repositories.
Plugins listed here are tagged for this technology stack and auto-indexed from public GitHub repositories.
Claude Code plugins tagged for C# development. Browse commands, agents, skills, and more.
Develop indie video games by leveraging skills for Godot 4 GDScript, Unity C#, generative algorithmic art with p5.js, 2D/3D game development principles, and game design theory including core loops, GDD, and balancing.
Deploy full-stack applications to Azure Container Apps with Bicep infrastructure, develop Azure Functions with production patterns, integrate Azure OpenAI and AI Search, instrument Node.js with OpenTelemetry monitoring, and authenticate using Azure Identity SDK.
Use specialized AI agents for Java, Scala, and C#/.NET development to assist with enterprise patterns, microservices, performance optimization, and testing.
Build production-grade .NET backends with C#, ASP.NET Core, Entity Framework Core, and Dapper — covering API design, microservices, async patterns, DI, caching, and xUnit testing through an expert architect agent.
Deploy and manage Azure cloud applications with skills for Azure Container Apps deployment via Azure Developer CLI, Azure OpenAI integration for .NET, Azure Functions development patterns, Azure Identity authentication, Azure Monitor telemetry for Node.js, and Azure AI Search vector/hybrid search capabilities.
Generates p5.js generative art sketches and provides comprehensive guidance for indie game development across Godot 4, Unity, 2D/3D engines, audio design, and game design principles.
Provide C# language intelligence for .cs files, including diagnostics, go-to-definition, find references, hover info, symbols, and call hierarchy.
Build streaming-chat apps with the AG-UI .NET SDK: wire client/server agents, expose client-side and server-side tools, add human-in-the-loop approvals, attach multimodal content, separate reasoning traces, sync shared state, use protobuf transport, and troubleshoot issues.
Accelerate C#/.NET backend development with battle-tested patterns for building robust APIs, MCP servers, and enterprise applications—covering async/await, DI, EF Core, Dapper, caching, and xUnit testing.
Reviews C#/.NET code for design pattern implementation and suggests improvements based on SOLID principles and .NET best practices.
Generate a custom Dockerfile and .dockerignore for an ASP.NET Core project based on its settings
Instrument ASP.NET Core, Node.js, and Python webapps hosted in Azure to send telemetry to Azure Application Insights, including automatic code instrumentation and provisioning of monitoring resources.
Query official Microsoft documentation, API references, and code samples for Azure, .NET, and other Microsoft technologies. Validate SDK usage, troubleshoot errors, and generate local skill files with dynamic lookups.
Build, test, and deploy .NET applications with Akka.NET actor systems, Aspire orchestration, Entity Framework Core, and modern C# patterns. Includes testing with Playwright, TestContainers, and snapshot verification, plus performance benchmarking, API design, and CI/CD automation for .NET projects.
54 domain-specific skills and 9 agents for Godot 4.x game development in GDScript and C#, covering 2D/3D rendering, AI, animation, UI, multiplayer, performance optimization, editor tooling, and project architecture across the full game development lifecycle. Includes code review, debugging, and testing workflows.
Generate realistic database seed scripts with relational integrity, foreign key awareness, and configurable data volumes for development and testing environments.
Manage Azure infrastructure and AI services from .NET — provision databases, caches, messaging, and AI agents; authenticate with Entra ID; handle keys, events, and search.
Automate TechSmith Snagit screen capture and Camtasia video editing using PowerShell and Python on Windows. Covers COM API automation, batch rendering, CI integration, debugging, error handling, performance tuning, and security for video production and documentation pipelines.
Build high-performance Unity games with hot-update support using JEngine. Leverage zero-allocation async patterns, automatic object pooling, and GC-optimized game loops to reduce memory pressure and improve frame rates. Includes chainable task systems, modal dialogs, and themed editor UI components for rapid development.
Automate Power BI semantic model management from the terminal using Tabular Editor CLI — scaffold, edit, validate, deploy, refresh, and test models in TMDL/BIM/PBIP format, write and execute C# scripts for bulk metadata updates and calculation groups, and create, audit, and fix Best Practice Analyzer rules with interactive Q&A and dynamic LINQ debugging.
Provides a comprehensive .NET development assistant with 47 skills, 10 agents, and MCP tools for building, testing, deploying, and securing .NET 10/C# 14 applications. Covers architecture guidance (Clean Architecture, DDD, Vertical Slices), API development, EF Core, caching, messaging, CI/CD pipelines, Docker containerization, code quality analysis, security scanning, and automated build fixing.
Build, debug, package, and migrate WinUI 3 desktop apps using Windows App SDK, XAML, and C#. Includes code review, UI design guidance, MSIX packaging, automated UI testing, and WPF-to-WinUI conversion.
Build genre-specific game mechanics and systems using compositional templates for platformers, roguelikes, RPGs, FPS, tower defense, card games, visual novels, survival, and puzzle games, with engine-neutral patterns or engine-specific implementations for Godot, Unity, Unreal, and other engines.
Manage the full Elastic stack lifecycle from Claude Code: provision and configure Elastic Cloud projects, query and analyze data with ES|QL, manage security (RBAC, audit logs, authentication), create Kibana dashboards and alerts, instrument applications with OpenTelemetry, triage security alerts, and investigate Kubernetes and LLM performance.
Execute trades on Taiwan equity and derivatives markets (TWSE/TPEX/TAIFEX) through Shioaji's Python binding, CLI tool, or HTTP API server with server-sent events for real-time market data and order handling.
Perform security code reviews across all languages using Project CodeGuard and OWASP rules, produce markdown reports with prioritized findings, and guide migration of C/C++/Assembly code to memory-safe languages like Rust, Go, Java, C#, or Swift.
Control the Unity Editor from Claude Code using UniCli CLI — run commands, edit assets and scenes, compile C# scripts, execute EditMode and PlayMode tests, and modify GameObjects, prefabs, and project settings.
Build and manage Microsoft Teams bots by scaffolding TypeScript, C#, or Python code, configuring Azure infrastructure and SSO, and troubleshooting bot deployments.
Configures and manages AI coding agents (Claude Code, Codex CLI, OpenCode) with skills, hooks, MCP servers, subagents, and plugins. Enforces engineering protocols (bug-fix, planning gate, FPF reasoning), performs deep research via Semantic Scholar, and maintains macOS/Windows health. Includes multi-agent orchestration and repository investigation.
Inspect .NET assemblies and NuGet packages to compare API surfaces, decompile to C#/IL, map code relationships, and assess supply-chain risks like vulnerabilities, trim/AOT compatibility, and provenance.
Build FoundationDB applications with .NET using correct key/value encoding, subspaces, Directory layers, transactions with retry loops, distributed patterns (change feeds, leases), and multi-node integration testing via SnowBank's distributed-test framework.
Manage the full lifecycle of UiPath automation projects from within Claude Code — build, deploy, and debug RPA workflows, agents, coded apps, integration connectors, and governance policies using CLI commands directly in the chat interface.
Develop Unity games with AI assistance for C# scripting, performance optimization, code refactoring, test automation, and UI toolkit development. Includes expert agents for architecture, optimization, and refactoring, plus commands for script generation, scene analysis, and test setup.
Build and migrate .NET MAUI cross-platform apps with AI guidance on controls, navigation, data, platform APIs, authentication, push notifications, performance optimization, testing, and migration from Xamarin.Forms
Scaffold a complete game development workflow with layered rules, specialized agents, reusable skills, and engine-isolated packs for Unity, Unreal, and Godot. Covers the full pipeline from design docs and asset generation through implementation, QA, certification, and release.
Scaffold a complete .NET Clean Architecture solution with CQRS, DDD, Entity Framework Core, PostgreSQL, JWT authentication, rate limiting, structured logging, health checks, and background jobs via Quartz.NET. Includes testing infrastructure with xUnit, NSubstitute, and Testcontainers.
Package a local web project as a Windows desktop app with Start Menu shortcut, .exe launcher, and Taskbar identity, supporting soft-close and warm dev-server reuse.
Write better C# code with expert guidance on async/await patterns, LINQ queries, and nullable reference types, plus a language server for diagnostics and navigation.
Configure, instrument, and troubleshoot OpenTelemetry observability across multiple languages and the Collector pipeline, including SDK setup, YAML configuration, OTTL debugging, version lookups, and synthetic telemetry generation.
Provides a comprehensive .NET development workflow covering architecture design, code generation, testing, security review, performance analysis, deployment, and documentation for modern C#, ASP.NET, Blazor, MAUI, and cloud-native applications.
Analyze .NET heap allocations with static inspection and runtime confirmation, and inspect .NET packages, assemblies, APIs, dependencies, and API diffs for evidence of types, members, SourceLink, and breaking changes.
Get C# language server support in Claude Code, providing intellisense, code navigation, and diagnostics via automatic initialization of OmniSharp on session start.
Build and debug Meta Quest VR/MR applications with tools for project scaffolding, Unity and WebXR development, Spatial SDK and Platform SDK integration, performance analysis, device debugging, and store submission checks.
Build, debug, test, and deploy .NET applications across ASP.NET Core, Blazor, MAUI, and cloud-native stacks with specialized subagents for architecture, performance, security, and CI/CD.
Automate Siemens TIA Portal engineering workflows—PLC and HMI programming, device configuration, network topology, code analysis, testing, and project lifecycle—via Claude Code using Python scripting, C# Openness API, or MCP tools.
Browse a marketplace of Needlr agents for .NET development—dependency injection, source generation, and framework integration—then install them to get version-matched guidance on ASP.NET Core, MAUI, Avalonia, and more.
Decompile .NET assemblies to C# source code, enabling inspection of internal API implementations, NuGet package contents, and framework internals directly from the CLI.
Provides 18 specialized skills for computational design in architecture, engineering, and construction (AEC), covering parametric modeling, generative design, structural optimization, environmental simulation, digital fabrication, BIM scripting, and interoperability. Includes 7 Python CLI calculators for geometry, structural, solar, and fabrication analysis.
Manage the full lifecycle of .NET Aspire distributed applications: initialize projects, wire AppHost models with service defaults and OpenTelemetry, orchestrate start/stop/recovery, deploy to Docker Compose, Kubernetes, Azure, or AWS, and query logs, traces, and metrics across local and cloud environments.
Orchestrates AI agents to automate game development workflows: decomposes tasks, assigns researcher/builder/reviewer agents, generates structured specs and contracts, profiles Unity projects, and operates the Unity Editor for scene editing and testing.
Provides C# language server intelligence in Claude Code, enabling code navigation, diagnostics, and exploration of .cs files with go-to-definition, hover info, and call hierarchy.
Develop C# scripts, API extensions, and remote-control applications for EPLAN Electric P8 (2022-2025), including actions, event handlers, ribbon extensions, parts database access, and headless automation via Remote Client and Cogineer.
Generate Shiny Mediator handlers, contracts, and middleware for .NET applications with AOT/trimming support, source generators, and CQRS/event-driven patterns. Scaffold .NET projects, create OpenAPI clients, and migrate from MediatR.
Coordinate complex full-stack development tasks across C#, JavaScript, TypeScript, and SQL — use for feature implementation and cross-language refactoring.
Automate Unity development workflows via CLI: build and debug games, profile performance, manage assets, and test UI. Includes agents for Unity documentation and version info.
Provides idiomatic coding guidance for C#/.NET, Go, Java/Kotlin, Python, Rust, TypeScript, and web (HTML/CSS/HTMX), plus an agent that applies changes and runs build/test/lint gates.
Develop, debug, and manage Temporal workflows and activities across Python, TypeScript, Go, Java, .NET, and Ruby SDKs. Run Temporal CLI commands, start a dev server, and troubleshoot non-determinism, stuck workflows, and activity retries.
Provides a spec-driven development workflow where Markdown specifications serve as the source of truth, with code generation downstream. Includes a skill system for task management, code review, debugging, research, documentation, and project planning, plus a hook that orchestrates subagent MCP workflows via Node scripts.
Executes complex tasks through manifest-driven workflows: plans work via structured interviews, defines deliverables with verification gates, runs automated checks against invariants and acceptance criteria, audits code quality across PRs, and tends GitHub PRs to merge-readiness with CI and comment handling.
Drive test-first Unity development with skills for coding conventions, scene/prefab editing, YAML asset editing, and agents that design tests, implement test code, and remove duplicate tests.
Develop Unity games using the MonoFSM finite state machine framework, with debugging visualization, update lifecycle management, and tools to export GameObject hierarchies and prefabs to compact text for LLM analysis.
Build, debug, and ship Unity games across C# scripting, rendering, networking, modding, UI, and performance optimization with expert guidance on the full development lifecycle.
Develop games across Unity, Godot, and Minecraft Bukkit with engine-specific patterns for high-performance ECS in Unity, GDScript architecture in Godot, and Java plugin development in Bukkit.
Debug, integrate, and port embedded firmware for MCUs, RTOS, bootloaders, peripherals, and communication protocols across ARM Cortex-M/R, RISC-V, and 8051 architectures.
Boost .NET development with code analysis, performance profiling, test reliability, and quality checks. Includes Roslynator integration, duplicate detection, churn analysis, and automated PR readiness.
Provides Roslyn-based code graph intelligence for .NET codebases: symbol search, reference/implementation finding, diagnostics, dead code detection, DI inspection, source-generator analysis, and CodeLens-style reference counts and test status.
Develop, deploy, and optimize Power BI solutions with DAX, Power Query M, TMDL, and the REST API, including programmatic report generation, CI/CD pipelines, Fabric integration, and performance tuning via DAX Studio and VertiPaq.
Accelerates WPF desktop application development with specialized agents and code generation for MVVM architecture, custom controls, XAML styling, data binding, dependency injection, and high-performance rendering in .NET
Generate, manage, and QA Umbraco CMS backoffice extensions — from property editors and dashboards to workspaces, trees, and Tiptap rich-text customizations — with code scaffolding, OpenAPI client setup, and automated review.
Generate and navigate .NET MAUI Shell pages, ViewModels, and source-generated routes with Shiny MAUI Shell for cross-platform mobile apps
Enforces opinionated coding conventions and architecture patterns across C#/.NET, TypeScript, Python, JavaScript, React, Next.js, and NestJS, with additional skills for documentation, testing, legacy modernization, and Jira integration.
Design and implement .NET microservices architectures using Microsoft's official guide, with expert guidance on DDD, CQRS, containerization with Docker, Kubernetes orchestration, and cloud-native patterns for production deployment.
Run professional penetration tests and red-team operations with 27 specialist agents, 6 engagement commands, and 5 reference skill libraries covering reconnaissance, exploitation, post-exploitation, Active Directory attacks, cloud security, web/API testing, wireless attacks, social engineering, and report generation.
Test Umbraco backoffice extensions with unit tests, MSW API mocking, and Playwright E2E tests, including fluent test data builders and mocked UI for rapid iteration without a .NET backend.
Manage Conductor workflows end-to-end: create, run, monitor, and review workflow definitions, generate worker stubs in multiple languages, and set up the Conductor CLI.
Enforces a systematic software development pipeline with TDD, adversarial review, quality gates, and structured planning. Runs parallel red-team evaluations, generates implementation plans from specs, manages cross-session bug memory, and produces handoff documents for agent continuity. Includes calibration tracking and skill auditing.
Automatically detects project language and enforces SOLID principles with strict file size limits, separated interfaces, and modular architecture across C#, Go, Java, Python, Ruby, Rust, and TypeScript projects. Includes hooks for file write validation and MCPs for reasoning and search.
Audit open-source dependency licenses interactively, detecting risks and incompatibilities based on project license and risk tolerance, then generate NOTICE/ATTRIBUTION files to meet compliance obligations.
Direct Gemini AI for full app design workflows: create identity systems, page layouts, motion systems, palettes, and WCAG 2.2 audits across React/shadcn stacks; manage shadcn UI components via CLI; apply step-by-step AI reasoning, web/code research, and context integration; guard .NET/C# files against unsafe edits with PowerShell automation.
Teach Claude Code to use the Xmake build system: scaffold projects, configure targets, manage C/C++ packages, cross-compile for Android/iOS/WASM, optimize build performance, and author custom plugins or build rules
Write modern C# code with nullable reference types and records, manage .NET projects via dotnet CLI and NuGet, and test with xUnit, Moq, and FluentAssertions — all as a reusable foundation for any .NET 6+ stack.
Guide Claude Code to build Visual Studio IDE extensions: commands, tool windows, editor features (CodeLens, IntelliSense, syntax highlighting, adornments), solution/project events, LSP support, and theming using VSSDK, VSIX Toolkit, or VisualStudio.Extensibility APIs.
Provides an ABP Framework v10.x architect agent, 23 production-grounded skills, and slash commands for entity scaffolding, CRUD generation, code review, and upgrade audits. Covers DDD, EF Core/MongoDB, multi-tenancy, modularity, authorization, microservices, and deployment patterns.
Generates ASP.NET Core Minimal API or MVC backends with EF Core, including DTOs, validators, DI, authorization, migrations, and API contracts designed for SPA frontends.
Coordinate multi-LLM agents with deployment intelligence, code quality enforcement, project metrics, and web search capabilities, plus UI component assistance for React MUI and Blazor.
Build and maintain .NET MAUI apps with tools for generating release notes from workload data, discovering SDK and NuGet metadata, and creating Android (Java/Kotlin) and iOS (Swift/ObjC) native bindings using slim interop approaches.
Develop s&box games by conversing with Claude, leveraging a native MCP bridge that provides scene editing, prefab management, screenshot-driven iteration, and playtesting capabilities.
Configures OmniSharp LSP for C# and .NET development, enabling code intelligence and verifying .NET tooling.
Scaffold and wire the full Arbiter .NET ecosystem: mediator, CQRS with EF Core or MongoDB, REST endpoints, Blazor dispatcher, Azure Service Bus messaging, OpenTelemetry monitoring, and email/SMS communication — all with pre-built generic commands, queries, pipeline behaviors, and source-generated mappers.
Access a game development learning system with specialized agents and skills covering design, programming, graphics, audio, networking, tools, and publishing for Unity, Unreal Engine, and Godot.
Integrate Vapolia.Svg into .NET MAUI, Android, and iOS projects for SVG image support, including SvgImage, SvgImageSource, color mapping, and UseEasySvg setup.
Add local, in-process LLM inference (chat, RAG, embeddings) to a .NET project using pure C# on CPU, and build offline deterministic eval harnesses for agent skills and prompts without Python, Ollama, or cloud dependencies.
Create, scaffold, audit, and review Dapr Workflow applications in .NET and Python, including code generation from diagrams, non-determinism scanning, and endpoint security checks.
Build .NET apps with CarpaNet, an ATProtocol library that uses Roslyn source generators to create type-safe API bindings from Lexicon JSON files.
Configure, deploy, and troubleshoot Duende IdentityServer and OAuth 2.0/OIDC authentication in ASP.NET Core — covering client/scope setup, signing keys, token flows, BFF security patterns, API protection, and production hardening.
Detects and repairs broken GUID/fileID references, Prefab Variant override drift, and null wiring in Unity prefabs, scenes, and materials for VRChat avatar and world projects, with a dry-run → confirm gate and audit log.