By sickn33
Accelerate indie game development with skill packs covering generative art (p5.js), Godot GDScript patterns, Unity C# optimization, 2D/3D game mechanics, audio design, and core game design principles.
Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment.
2D game development principles. Sprites, atlases, tilemaps, physics, cameras, and genre patterns (platformer, top-down). Use for canvas/Phaser/Kaplay/Pixi 2D games or guest viewports inside hybrid web apps.
3D game development principles. Rendering, shaders, physics, cameras.
Based on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
Local, deterministic skill-stack composition for coding agents—from an explicit project profile to a reviewable plan before any target change.
Current release: V15.0.0. This release includes AAS Core under the Agent-First Preview claim for local search, inspection, recommendation, manifest validation, planning, and diagnosis. Apply and recovery remain experimental and outside the supported preview path.
Codex or Claude inspects your project using its own capabilities; AAS does not scan it. The agent sends the local, read-only AAS MCP an explicit project profile. AAS Core evaluates that profile and your policy against a verified local catalog, returns an explainable recommendation, and lets the agent propose aas-stack.json. The aas CLI validates that desired state and creates an immutable per-target plan before any skill changes are made.
Read the AAS Core preview guide →
Project
-> inspected by Codex or Claude (not by AAS)
-> explicit, allowlisted project profile
-> AAS MCP (local stdio, read-only)
-> deterministic AAS Core + verified local catalog
-> recommendation with evidence, exclusions, coverage, and unknowns
-> agent proposes aas-stack.json
-> AAS CLI validate + immutable plan preview
-> human review (optionally in Workbench)
The 1,967+ reusable SKILL.md playbooks, specialized plugins, bundles, workflows, and direct installers remain important. They are the content, curation, distribution, and compatibility layers around AAS Core—not competing primary products.
This is an independent community project. It is not affiliated with, sponsored by, endorsed by, or authorized by Google. Google, Antigravity, Gemini, and related product names are referenced only to describe compatibility and install targets. The GitHub repository is canonical; the hosted catalog and browser-local Workbench are companion discovery and review surfaces, not a hosted control plane.
The agent composes. You control. AAS keeps the stack reproducible.
AAS Core gives the repository one product model:
search_skills, get_skill, recommend_stack, inspect_stack, and diff_stack; it does not install skills, scan source files, call a remote model, or write to the project.aas-stack.json. The manifest pins catalog identity, targets, goals, policy, and exact skill IDs without storing repository source or model reasoning.aas stack validate checks the proposal, while aas stack plan produces an immutable, per-target plan without applying it.npx claudepluginhub sickn33/agentic-awesome-skills --plugin agentic-bundle-indie-game-devEditorial "AAS Agent & MCP Builder" bundle for Claude Code from Agentic Awesome Skills.
Editorial "AAS API Platform Builder" bundle for Claude Code from Agentic Awesome Skills.
Editorial "Security Developer" bundle for Claude Code from Agentic Awesome Skills.
Editorial "DDD & Evented Architecture" bundle for Claude Code from Agentic Awesome Skills.
Editorial "Mobile Developer" bundle for Claude Code from Agentic Awesome Skills.
Editorial "Indie Game Dev" bundle for Claude Code from Antigravity Awesome Skills.
Game development engineering agents providing expertise in engine architecture, gameplay systems, and performance optimization
🚀 Quick Flow Solo Dev — Elite Full-Stack Developer + Quick Flow Specialist
4つの専門エージェント(アーキテクト・リサーチャー・ライター・レビュアー)がチームで高品質なスキルを設計・作成する
Toolkit for authoring and validating Claude Code skills and agents. Script-backed skills-toolkit skill runs a real deterministic validator (validate_skills.py), plus agent-author/agent-validator and 13 templates. Auto-invoke on 'create skill', 'validate agent', 'build agent'.
Production-grade engineering skills for AI coding agents — covering the full software development lifecycle from spec to ship.
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