From thinking-skills
Matches recurring problems to known structural patterns (systems archetypes) and identifies leverage points for intervention. Use when fixes keep failing, growth stalls, or quick fixes backfire.
How this skill is triggered — by the user, by Claude, or both
Slash command
/thinking-skills:thinking-archetypesThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Systems archetypes (Peter Senge, "The Fifth Discipline") are recurring structural patterns. Like design patterns in software, once you recognize one you can predict where it leads and where to intervene. Most stubborn, recurring problems aren't unique—they're an instance of a known pattern, and the pattern names the leverage point.
Systems archetypes (Peter Senge, "The Fifth Discipline") are recurring structural patterns. Like design patterns in software, once you recognize one you can predict where it leads and where to intervene. Most stubborn, recurring problems aren't unique—they're an instance of a known pattern, and the pattern names the leverage point.
Core Principle: A recurring problem usually has a structural pattern. Match the pattern and the intervention follows.
When the same problem keeps recurring despite multiple fixes:
If no archetype fits after a genuine look, don't force one — drop to thinking-systems and map from scratch. For a first-time one-off problem, just fix it.
Problem keeps recurring despite fixes? → match an archetype
Quick fix made it worse? → match an archetype
Growth hit an invisible ceiling? → match an archetype
Shared resource degrading? → match an archetype
thinking-systems instead. Archetypes are pattern-matching shortcuts for recurring structures; if the system is unfamiliar, map it first, then see if an archetype fits.thinking-leverage-points (Meadows' hierarchy). Archetypes name the structure; leverage-points tell you where in that structure to act for maximum effect.thinking-systems and map the actual structure from scratch.Match the symptom to the pattern; the Key Question points at the leverage.
| Archetype | Structure | Recognize it by | Key Question (leverage) |
|---|---|---|---|
| Fixes That Fail | Quick fix relieves symptom but a delayed side effect makes it worse | "We fixed this last quarter, why is it back?"; the fix needs ever-larger doses | "What side effect will this fix create?" |
| Shifting the Burden | A symptomatic workaround is used instead of the fundamental fix, creating dependency | Permanent workarounds; "we know the real fix but have no time"; the real capability is atrophying | "What capability are we not building by leaning on this workaround?" |
| Limits to Growth | A reinforcing growth loop hits a balancing constraint | Strong growth that plateaued; more effort, diminishing returns; a resource maxed out | "What will limit us at 10x scale?" |
| Tragedy of the Commons | Each actor gains by using a shared resource; collective overuse depletes it | Shared CI/staging/cache/quota degrading; everyone optimizes locally; no clear owner | "Who owns the long-term health of this resource?" |
| Escalation | Two parties react to each other's moves in a competitive spiral | "They did X so we must do Y"; arms-race dynamics; each side feels defensive | "Can we change the game instead of playing it harder?" |
| Success to the Successful | Initial success grants more resources, compounding advantage and starving alternatives | Past success is the main predictor of new investment; experiments starved to feed the incumbent | "Are we starving future successes to feed current ones?" |
| Growth and Underinvestment | Demand grows toward a limit; capacity investment is delayed until performance degrades into crisis | Reactive investment after the incident; chronic "good enough for now" | "What fails if we grow 50% without adding capacity now?" |
thinking-systems.thinking-systems because none fit)"Structures of which we are unaware hold us prisoner. Once we can see them, they no longer have the same hold on us."
The pattern continues until someone sees it and changes the structure driving it—not the behaviors, but what produces them.
npx claudepluginhub tjboudreaux/cc-thinking-skills --plugin thinking-skillsMatches recurring system behavior patterns to Senge's eight archetypes (e.g., 'Fixes that Fail') to identify root causes and high-leverage interventions.
Maps feedback loops, identifies system archetypes, and ranks interventions by Meadows' leverage hierarchy for complex problems with interconnected components.
Uses feedback loop analysis to diagnose why a system grows uncontrollably, oscillates, or resists change. Identifies dominant loops and delays.