npx claudepluginhub newink/codingagents --plugin claudecode-soundsThis skill is limited to using the following tools:
Use the plugin wrapper at `${CLAUDE_SKILL_DIR}/../../scripts/run-cli.sh` and the plugin root `${CLAUDE_SKILL_DIR}/../..`. These paths resolve correctly after installation.
Manages game sound effects in Claude Code: set volume, switch packs, manage rotations, toggle events, list packs, and test sounds.
Generates sound effects, ambient audio, and short clips from text prompts using Noiz API via Python CLI script. Supports custom durations, WAV/MP3/FLAC output, animal sounds, foley, rain, cartoon effects.
Scaffolds Claude Code plugin packages: gathers requirements, creates directory structure, generates manifest, adds initial skill and README, tests installation. Triggers on 'create plugin', 'new plugin', 'scaffold plugin'.
Share bugs, ideas, or general feedback.
Use the plugin wrapper at ${CLAUDE_SKILL_DIR}/../../scripts/run-cli.sh and the plugin root ${CLAUDE_SKILL_DIR}/../... These paths resolve correctly after installation.
Ask the user for a directory name:
my-sounds or zelda-pack${CLAUDE_SKILL_DIR}/../../soundpacks/bash "${CLAUDE_SKILL_DIR}/../../scripts/run-cli.sh" soundpack list
Ask for a human-readable display name.
Ask for a brief description.
For each sound type question, complete, error, and permission, ask for one or more WAV file paths:
warcraft3-en.wav, case-insensitive${CLAUDE_SKILL_DIR}/../../soundpacks/<name>.<sound-type>.wav<sound-type>-1.wav, <sound-type>-2.wav, and so on${CLAUDE_SKILL_DIR}/../../soundpacks/<name>/soundpack.json with:
namedescriptionsoundswarcraft3-enbash "${CLAUDE_SKILL_DIR}/../../scripts/run-cli.sh" soundpack set "<soundpack-name>"