Guides intentional use of Unreal gameplay framework (GameMode, GameState, PlayerController, Pawn) for clear authority, ownership, and system lifetime, especially with networking and multiplayer.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Use the Unreal gameplay framework intentionally so authority, ownership, and system lifetime are understandable.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Use the Unreal gameplay framework intentionally so authority, ownership, and system lifetime are understandable.