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Builds Unreal Editor tools, validators, utility widgets, and commandlets to reduce manual work and pipeline risk. Focuses on safe bulk-edit and validation behavior.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeHow this skill is triggered — by the user, by Claude, or both
Slash command
/everything-game-dev-code:unreal-editor-toolingThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Create Unreal editor tools, validators, utility widgets, or commandlets that reduce manual work and pipeline risk.
Creates Unity editor tools to automate content workflows, reduce manual steps, and enforce validation. Useful for artists and designers needing safer editor flows.
Expert guidelines for Unreal Engine 5.x C++ development covering UObject lifecycle, reflection system, performance patterns, and Epic's naming conventions.
Guides technical evaluation of code review feedback: read fully, restate for understanding, verify against codebase, respond with reasoning or pushback before implementing.
Share bugs, ideas, or general feedback.
Create Unreal editor tools, validators, utility widgets, or commandlets that reduce manual work and pipeline risk.