Creates Unreal Editor tools, validators, utility widgets, and commandlets to reduce manual content workflows, ensure asset validation consistency, and minimize pipeline risks.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Create Unreal editor tools, validators, utility widgets, or commandlets that reduce manual work and pipeline risk.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Create Unreal editor tools, validators, utility widgets, or commandlets that reduce manual work and pipeline risk.