Creates Unity editor tools to make content production safer, faster, and less dependent on tribal knowledge. Useful for manual workflows, validation, and safer artist/designer flows.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Create Unity editor tools that make content production safer, faster, and less dependent on tribal knowledge.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Create Unity editor tools that make content production safer, faster, and less dependent on tribal knowledge.