Help us improve
Share bugs, ideas, or general feedback.
Creates Unity editor tools to automate content workflows, reduce manual steps, and enforce validation. Useful for artists and designers needing safer editor flows.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeHow this skill is triggered — by the user, by Claude, or both
Slash command
/everything-game-dev-code:unity-editor-toolingThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Create Unity editor tools that make content production safer, faster, and less dependent on tribal knowledge.
Guides Unity editor scripting for custom inspectors, EditorWindows, PropertyDrawers; build pipelines, CI/CD with GameCI/GitHub Actions; Unity Test Framework; version control and packages.
Builds Unreal Editor tools, validators, utility widgets, and commandlets to reduce manual work and pipeline risk. Focuses on safe bulk-edit and validation behavior.
Applies Unity project coding guidelines before any code change. Reads project-specific rules, modern Unity patterns, event function docs, and API references.
Share bugs, ideas, or general feedback.
Create Unity editor tools that make content production safer, faster, and less dependent on tribal knowledge.