Establishes Unreal Blueprint patterns for iteration and authored behavior, preventing graph sprawl and clarifying C++ ownership. Useful when Blueprint usage grows, readability suffers, or boundaries blur.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Use Blueprints for iteration and authored behavior without letting graph sprawl become hidden architecture.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Use Blueprints for iteration and authored behavior without letting graph sprawl become hidden architecture.