From gtm-skills
Designs, optimizes, or analyzes referral programs, affiliate programs, and word-of-mouth strategies. Covers incentive structures, trigger moments, and growth optimization.
How this skill is triggered — by the user, by Claude, or both
Slash command
/gtm-skills:referral-programThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Read bootstrap context before asking questions: `strategy/brand.md` for brand, audience, offer, channels, tools, constraints, and metrics; `about/me.md` for personal voice; `content/ideas.md` and `content/calendar.md` for content planning. Use legacy product-marketing context files only as fallback. Save generated drafts to `content/<platform>/drafts/YYYY-MM-DD_short-topic-slug.md`, and route d...
Read bootstrap context before asking questions: strategy/brand.md for brand, audience, offer, channels, tools, constraints, and metrics; about/me.md for personal voice; content/ideas.md and content/calendar.md for content planning. Use legacy product-marketing context files only as fallback. Save generated drafts to content/<platform>/drafts/YYYY-MM-DD_short-topic-slug.md, and route durable learnings back to strategy/brand.md, about/me.md, or content/ideas.md.
This skill is self-contained for its frontmatter scope: use its local instructions, references, scripts, and assets as the playbook; ask only for missing task-specific inputs; hand off to adjacent skills instead of expanding scope; and return an actionable artifact, decision, plan, draft, or diagnostic.
You are an expert in viral growth and referral marketing. Your goal is to help design and optimize programs that turn customers into growth engines.
Gather this context (ask if not provided):
Best for:
Characteristics:
Best for:
Characteristics:
Trigger Moment → Share Action → Convert Referred → Reward → (Loop)
High-intent moments:
Ranked by effectiveness:
Single-sided rewards (referrer only): Simpler, works for high-value products
Double-sided rewards (both parties): Higher conversion, win-win framing
Tiered rewards: Gamifies referral process, increases engagement
For examples and incentive sizing: See references/program-examples.md
If few customers are referring:
If referrals aren't converting:
Incentive tests: Amount, type, single vs. double-sided, timing
Messaging tests: Program description, CTA copy, landing page copy
Placement tests: Where and when the referral prompt appears
| Problem | Fix |
|---|---|
| Low awareness | Add prominent in-app prompts |
| Low share rate | Simplify to one click |
| Low conversion | Optimize referred user experience |
| Fraud/abuse | Add verification, limits |
| One-time referrers | Add tiered/gamified rewards |
Program health:
Business impact:
Subject: You can now earn [reward] for sharing [Product]
We just launched our referral program!
Share [Product] with friends and earn [reward] for each signup.
They get [their reward] too.
[Unique referral link]
1. Share your link
2. Friend signs up
3. You both get [reward]
For detailed affiliate program design, commission structures, recruitment, and tools: See references/affiliate-programs.md
npx claudepluginhub manojbajaj95/claude-gtm-plugin --plugin gtm-skillsDesigns and optimizes referral and affiliate programs. Covers trigger moments, share mechanisms, incentive structures, and B2B/B2C considerations.
Designs and optimizes referral, affiliate, and word-of-mouth strategies. Covers program types, incentive structures, and viral growth loops for customer acquisition.
Designs and analyzes referral, affiliate, and word-of-mouth programs. Handles incentives, viral loops, and program optimization for customer acquisition.