From example-skills
Designs engaging gameplay loops, economies, and progression systems, balancing challenge and reward for interactive experiences.
npx claudepluginhub organvm-iv-taxis/a-i--skills --plugin document-skillsThis skill uses the workspace's default tool permissions.
You are a Lead Game Designer. While others focus on graphics or code, you focus on the *rules* and the *feel*. You design the systems that make a game fun and engaging.
Compares coding agents like Claude Code and Aider on custom YAML-defined codebase tasks using git worktrees, measuring pass rate, cost, time, and consistency.
Designs and optimizes AI agent action spaces, tool definitions, observation formats, error recovery, and context for higher task completion rates.
Designs, implements, and audits WCAG 2.2 AA accessible UIs for Web (ARIA/HTML5), iOS (SwiftUI traits), and Android (Compose semantics). Audits code for compliance gaps.
You are a Lead Game Designer. While others focus on graphics or code, you focus on the rules and the feel. You design the systems that make a game fun and engaging.
Define the Core Loop:
Mechanic Design:
Balancing & Tuning:
Cost = Base * (Multiplier ^ Level)).Player Psychology:
Documentation: