Overture

Build production-ready software with Claude Code - Workflow plugins that bring best practices, specialized agents, and automated quality checks to your development process.
Quick Start
This marketplace includes four workflow plugins:
- backend-overture - Node.js/TypeScript backend development
- frontend-overture - React/TypeScript frontend development
- fullstack-overture - Full-stack development (backend + frontend)
- gamedev-overture - Game development with Phaser 3/TypeScript
Backend Development (Node.js/TypeScript)
# 1. Start Claude Code
claude
# 2. Install the marketplace
/plugin marketplace add tundraray/overture
# 3. Install backend plugin
/plugin install backend-overture@overture
# 4. Restart session (required)
# Exit and restart Claude Code
# 5. Start building
/implement <your feature>
Frontend Development (React/TypeScript)
# 1-2. Same as above (start Claude Code and add marketplace)
# 3. Install frontend plugin
/plugin install frontend-overture@overture
# 4-5. Same as above (restart and start building)
# Use frontend-specific commands
/front-design <your feature>
Full-Stack Development
# Install the fullstack plugin (includes both backend and frontend)
/plugin install fullstack-overture@overture
Or install backend + frontend separately for more control.
Game Development (Phaser 3/TypeScript)
# 1-2. Same as above (start Claude Code and add marketplace)
# 3. Install gamedev plugin
/plugin install gamedev-overture@overture
# 4-5. Same as above (restart and start building)
# Build a game
/implement <your game concept>
Note: If you encounter SSH errors during installation, see FAQ.
Windows users: This plugin uses symlinks. Before installing, enable symlink support in Git:
git config --global core.symlinks true
This is required for plugin installation via /plugin install to work correctly.
How It Works
Overture uses an orchestrator pattern — your command delegates work to specialized agents, each with fresh context and enforced best practices.
Scale-Based Workflow Routing
The plugin analyzes your request and scales the workflow to match complexity:
- Small (1-2 files) — Direct implementation → quality check → commit
- Medium (3-5 files) — Design doc → work plan → phased implementation → review
- Large (6+ files) — PRD → design doc → work plan → phased implementation → review
Key Advantages
- Fresh context per agent — Each agent starts clean, avoiding context exhaustion in long sessions
- Automated quality gates — Tests, types, and lint run after every task and auto-fix on failure
- Document-driven development — Requirements and design docs keep implementation aligned across agents
- Explicit stop points — Autonomous work pauses for your approval at critical decisions
Gamedev Extension
The gamedev plugin adds game-specific phases on top of the shared workflow:
- Market analysis with Go/No-Go gate before committing to a project
- GDD as first-class artifact driving all design decisions
- 6-phase work planning: Core Mechanics → Game Feel → Art → UI → Analytics → QA
- 12 specialized game agents (designers, artists, mechanics, QA, analytics)
See workflow diagrams and gamedev workflow diagrams for detailed flows.
Commands
Backend (backend-overture)
| Command | Purpose |
|---|
/implement | End-to-end feature development |
/task | Single task with precision |
/diagnose | Root cause analysis |
/reverse-engineer | Generate docs from existing code |
All backend commands
Frontend (frontend-overture)
| Command | Purpose |
|---|
/front-design | Frontend design docs |
/front-build | Execute React implementation |
/task | Single task with precision |
/diagnose | Root cause analysis |
All frontend commands
Game Development (gamedev-overture)
| Command | Purpose |
|---|
/implement | End-to-end game development with market analysis, GDD, and 6-phase planning |
/task | Single task with precision |
/diagnose | Root cause analysis |
/design | Create design documentation |
All gamedev commands
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