By pavlov-net
Authoritative idioms for Bevy 0.19 game projects in Rust. Covers ECS data design (incl. resources-as-components), communication (Event/Message/Observer), plugin organization, scheduling, assets, UI (text, widgets, EditableText), BSN scenes, rendering, error handling, testing, performance, and 0.16→0.19 migration.
A personal Claude Code plugin marketplace — small, focused plugins for development workflows and productivity.
Add the marketplace, then install the plugins you want:
/plugin marketplace add pavlov-net/claude-plugins
/plugin install <plugin-name>@stuart-plugins
The bevy skill is also published as a Codex plugin from this same repo (via .agents/plugins/marketplace.json). Add the marketplace through codex /plugins, then install bevy. Other plugins here use Claude-specific features (hooks, LSP servers) and aren't ported to Codex.
| Plugin | Description |
|---|---|
auto-format | Auto-format files after Claude edits them. Supports Go (goimports/gofmt), Rust (rustfmt), Python (ruff/black), and JS/TS (biome/prettier). |
efficient-commands | Teaches Claude to use shell commands efficiently — avoid re-running expensive commands and stop tail/head chasing. |
tsgo-lsp | TypeScript 7 native LSP — uses tsgo for faster type checking and diagnostics. |
bevy | Authoritative idioms for Bevy 0.18 game projects in Rust — ECS, communication, scheduling, plugins, assets, UI, errors, testing, performance. |
MIT
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npx claudepluginhub pavlov-net/claude-plugins --plugin bevyTeaches Claude to use shell commands efficiently — avoid re-running expensive commands and stop tail/head chasing.
TypeScript 7 native LSP for Claude Code. Uses tsgo (the Go-based TypeScript compiler) instead of the traditional typescript-language-server for faster type checking and diagnostics. Requires tsgo to be installed (npm install -g @typescript/native-preview).
Auto-format files after Claude edits them. Supports Go (goimports/gofmt), Rust (rustfmt), Python (ruff/black), and JS/TS (biome/prettier) with convention-based formatter detection.
Comprehensive skill pack with 66 specialized skills for full-stack developers: 12 language experts (Python, TypeScript, Go, Rust, C++, Swift, Kotlin, C#, PHP, Java, SQL, JavaScript), 10 backend frameworks, 6 frontend/mobile, plus infrastructure, DevOps, security, and testing. Features progressive disclosure architecture for 50% faster loading.
Develop, test, build, and deploy Godot 4.x games with Claude Code. Includes GdUnit4 testing, web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.
Lazy senior dev mode. Forces the simplest, shortest solution that actually works: YAGNI, stdlib first, no unrequested abstractions.
A growing collection of Claude-compatible academic workflow bundles. Covers scientific figures, manuscript writing and polishing, reviewer assessment, citation retrieval, data availability, paper reading, literature search, response letters, paper-to-PPTX conversion, and evidence-grounded Chinese invention patent drafting. Rules are organized as reusable skill folders with explicit workflows and quality checks.
Intelligent draw.io diagramming plugin with AI-powered diagram generation, multi-platform embedding (GitHub, Confluence, Azure DevOps, Notion, Teams, Harness), conditional formatting, live data binding, and MCP server integration for programmatic diagram creation and management.
Comprehensive feature development workflow with specialized agents for codebase exploration, architecture design, and quality review