Game accessibility - ensuring games are playable by everyone through visual, motor, cognitive, and auditory accommodations
Provides AI agents and commands to help make games accessible for players with visual, motor, cognitive, and auditory needs.
Why this plugin
Solves the complex challenge of inclusive game design by offering specialized guidance and automated checks for accessibility features, ensuring broader player reach and compliance.
Prerequisites
Requires the Claude CLI and adding the 'sponticelli/gamedev-claude-plugins' marketplace. No specific API keys or external dependencies.
/plugin marketplace add sponticelli/gamedev-claude-plugins/plugin install accessibility@gamedev-claude-pluginsExpert guidance for Next.js Cache Components and Partial Prerendering (PPR). Proactively activates in projects with cacheComponents: true, providing patterns for 'use cache' directive, cacheLife(), cacheTag(), cache invalidation, and parameter permutation rendering.
Migrate your code and prompts from Sonnet 4.x and Opus 4.1 to Opus 4.5.
Comprehensive UI/UX design plugin for mobile (iOS, Android, React Native) and web applications with design systems, accessibility, and modern patterns
Persistent memory system for Claude Code - seamlessly preserve context across sessions