By dpearson2699
Develop iOS/macOS apps with Swift across the full stack: UI (SwiftUI, UIKit), data persistence, networking, security, on-device AI (Core ML, Vision, NaturalLanguage), testing, performance profiling, and App Store submission.
Build shared real-time experiences using GroupActivities and SharePlay. Use when implementing shared media playback, collaborative app features, synchronized game state, or any FaceTime, Messages, AirDrop, or nearby visionOS group activity on iOS, macOS, tvOS, or visionOS.
Transcribe speech to text using Apple's Speech framework. Use when implementing live microphone transcription with AVAudioEngine, recognizing recorded audio files, handling speech and microphone authorization, choosing on-device vs server-backed SFSpeechRecognizer behavior, or adopting SpeechAnalyzer, SpeechTranscriber, DictationTranscriber, AssetInventory, and async result streams on iOS 26+.
Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.
Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements.
Discover and configure Bluetooth and Wi-Fi accessories using AccessorySetupKit. Use when presenting a privacy-preserving accessory picker, defining discovery descriptors for BLE or Wi-Fi devices, handling accessory session events, migrating from CoreBluetooth permission-based scanning, or setting up accessories without requiring broad Bluetooth permissions.
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84 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.
Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.
Every skill is self-contained. No skill depends on another. Install only what you need.
Release history: CHANGELOG.md.
npx claudepluginhub dpearson2699/swift-ios-skills --plugin apple-kit-skillsExpert Swift 6.2 + SwiftUI for iOS 26, macOS 26, iPadOS 26, watchOS 26, visionOS 26, tvOS 26 with Liquid Glass, @Observable, actors, SwiftData inheritance
Comprehensive collection of iOS development skills including SwiftUI, modern Swift architecture, accessibility, performance optimization, and more.
16 specialized Swift agents for Claude Code and VS Code Copilot. Covers concurrency, SwiftUI, Core ML, Foundation Models, MLX Swift, on-device AI, accessibility, security, testing, App Store review, Meta glasses SDK, SwiftData, visionOS, StoreKit 2, and performance.
Elite iOS and macOS development expertise with automatic skill activation for Swift, SwiftUI, UIKit, Xcode, and Apple frameworks plus code formatting tools
Apple development skills for Claude Code and Codex — iOS 26+ APIs, SwiftUI, UIKit, Liquid Glass, SwiftData, and more.
A collection of agents and commands to aid in the planning, implementation, documentation and testing of Swift/TCA code.