Browse the full directory of Claude Code plugins — commands, agents, skills, MCP servers, and more.
Browse plugins →Search everything claude code and you get four copies of one general kit plus domain packs for mobile, games, and smart glasses—here's which to install.
Search everything claude code and the results split in two: several copies of one general-purpose kit, and a few packs that borrow the "everything" name for a single domain. The name tells you almost nothing about what you actually get, so pick by the job in front of you:
Everything below is the evidence behind those picks.
| Plugin | Components | Installs/7d | Stars | The job |
|---|---|---|---|---|
| burgebj everything-claude-code | commands, agents, skills, hooks, MCP | 100 | 2 | General kit (copy) |
| usernametron everything-claude-code | commands, agents, skills, hooks, MCP | 20 | 0 | General kit (copy) |
| arunachaleswaranms everything-claude-code | commands, agents, skills, hooks, MCP | — | 0 | General kit (copy) |
| xu-xiang everything-claude-code | commands, agents, skills, hooks | 5 | 551 | General kit (copy) |
| ahmed3elshaer everything-claude-code-mobile | commands, agents, skills, hooks, MCP | 11 | 54 | Mobile dev |
| mrcalderon3d everything-game-dev-code | commands, agents, skills, MCP | 3 | 49 | Game dev |
| even-realities everything-evenhub | skills | 3 | 34 | Smart-glasses SDK |
| fuww productivity | commands, skills, MCP | 3 | n/a | Knowledge work |
Two patterns jump out. Star counts and install activity disagree sharply: xu-xiang's copy has 551 stars but only 5 installs in the last 7 days, while burgebj's copy has 2 stars and 100 installs. And the star numbers on the plugin pages sit far below what the READMEs claim — burgebj's README leads with "50,000+ stars," arunachaleswaranms's with "140,000+ stars." Those figures belong to an upstream project, not these forks; the directory counts stars on the actual source repo.
Four separate listings carry the identical name "everything-claude-code," and their READMEs are the same boilerplate — the same "performance optimization system for AI agent harnesses" tagline, the same table of guides (token optimization, memory persistence, continuous learning), the same hackathon line. Treat them as one kit with four upload histories, not four choices.
They bundle the same five component types — commands, agents, skills, hooks, and MCP — with one exception: xu-xiang's copy drops MCP, and its listing describes a collection of 100+ skills and commands for code review, TDD, and multi-model orchestration. If you weight stars, xu-xiang's 551 is the highest here. If you weight recent adoption, burgebj's 100 installs in 7 days is the liveliest, though it carries just 2 stars. usernametron's shows 20 installs and 0 stars; arunachaleswaranms's shows 0 stars and no 7-day install activity. Since the code is essentially the same, pick the copy whose signal you trust and move on — installing more than one just duplicates the same commands. These kits are the general-purpose end of workflow automation.
everything-claude-code-mobile is a focused toolkit for Android, iOS, and Kotlin Multiplatform — its README counts 27 agents, 46 skills, 35 commands, and 3 MCP servers, with an end-to-end feature builder that plans, implements, tests, and reviews a feature in one flow. Reach for it when your work is mobile and you want build, test, and CI/CD scaffolding rather than a generic kit. It ships the same five component types as the general copies but aims all of them at mobile, and at 54 stars with 11 installs in 7 days it has the steadiest signal of the specialized packs. If your repo is not mobile, its agents and commands will not fit — that is the trade for the focus.
everything-game-dev-code is a game-development scaffold with engine-isolated packs for Unity, Unreal, Godot, and web targets, bundling commands, agents, skills, and MCP. Use it when you are standing up a game project and want design docs, asset pipelines, build automation, and QA under one structure. Unlike the mobile pack, it leaves out hooks and covers engines instead of platforms. At 49 stars and 3 installs in 7 days the adoption is thin, so treat it as a starting scaffold you will edit. For Godot specifically, compare it against the dedicated options in Claude Code plugins for Godot.
everything-evenhub is the narrowest listing here: 12 skills for building apps on Even Realities G2 smart glasses with the Even Hub SDK, covering scaffolding, the 576x288 greyscale display, touchpad input, and simulator testing. It is skills-only — no commands, agents, hooks, or MCP — so it is a reference-and-workflow layer, not an automation harness. Install it only if you are targeting that hardware; for anyone else it does nothing. At 34 stars and 3 installs in 7 days it is early but purpose-built.
productivity is the odd one out — a fork of Anthropic's knowledge-work plugins, aimed at Claude Cowork and non-engineering roles, bundling commands, skills, and MCP. Its README frames the plugins around job functions (a specialist per role) rather than coding tasks. Choose it if you want Claude to do knowledge work — drafting, research, role-specific workflows — instead of writing code. Its source repo hosts four plugins, so the page cannot show a star count that belongs to this plugin alone; judge it by fit, not signal. With 3 installs in 7 days, it is unproven here.
The rule is simple: if your work has a clear domain — mobile, games, smart glasses, knowledge work — the specialized "everything-X" pack fits better than any copy of the general kit, because its agents and commands are already pointed at your stack. Reach for a general everything-claude-code copy only when your work spans many stacks and you want a broad automation surface you will prune. Open the plugins directory, search "everything," and install exactly one — these kits overlap heavily, and stacking them just loads duplicate commands into your session.
Complete collection of battle-tested Claude Code configs from an Anthropic hackathon winner - agents, skills, hooks, rules, and legacy command shims evolved over 10+ months of intensive daily use
Battle-tested Claude Code plugin for engineering teams — 38 agents, 156 skills, 72 legacy command shims, production-ready hooks, and selective install workflows evolved through continuous real-world use
Complete collection of battle-tested Claude Code configs agents, skills, hooks, rules, and legacy command shims evolved over 10+ months of intensive daily use
8 plugins that use hooks, agents, and skills to automate Claude Code workflows — compared by install data, component coverage, and automation approach.
Few Claude Code plugins for memory actually persist context across sessions. Here are the two that do — and the “memory” results that are false matches.
The Claude Code testing plugins category is huge, yet few write tests—here's what each of eight actually does and which one to install first.
Provides a complete game development scaffold for Claude Code with layered rules, specialized agents, reusable skills, workflow commands, and engine-isolated packs for Unity, Unreal, Godot, and web targets. Covers the full pipeline from design documentation, asset pipelines, and gameplay systems to build automation, QA, and release management.
Full-stack mobile development suite for Android, iOS, and Kotlin Multiplatform: build, test, review, and deploy features with automated CI/CD, code generation, and architecture assistance.
A battle-tested collection of 100+ skills, commands, agents, and hooks that transform Claude Code into a multi-agent development platform with automated code review, TDD enforcement, security scanning, project scaffolding, documentation generation, and multi-model orchestration across the full development lifecycle.
Develop, test, package, and deploy apps for Even Realities G2 smart glasses using the Even Hub SDK, including scaffolding projects with Vite+TypeScript, building UI for the 576x288 greyscale display, handling touchpad input and device hardware features, measuring pixel-accurate text, automating simulator testing, and packaging into .ehpk files for submission.
Manage tasks, plan your day, and build up memory of important context about your work for fashion industry professionals. Syncs with your calendar, email, and chat to keep everything organized and on track.