From zelda-sounds
Launches a browser-based GUI configurator to assign Zelda sound effects to Claude Code hook events for 9 semantic moments. Previews sounds and saves overrides instantly.
npx claudepluginhub wezzard/skills --plugin zelda-soundsThis skill uses the workspace's default tool permissions.
Launch the Zelda Sounds configurator — a GUI that opens in your browser to let you assign sound effects to Claude Code events.
Manages game sound effects in Claude Code: set volume, switch packs, manage rotations, toggle events, list packs, and test sounds.
Manages Claude Code sound feedback: select/enable/disable packs like Warcraft Peon or Dota 2 Bastion, adjust volume, mute/unmute, play test sounds, view status.
Adds synthesized background music and sound effects to browser games using Web Audio API. Implements looping BGM sequencer and one-shot SFX with zero dependencies or audio files.
Share bugs, ideas, or general feedback.
Launch the Zelda Sounds configurator — a GUI that opens in your browser to let you assign sound effects to Claude Code events.
First, rebuild the configurator bundle to ensure it's up to date:
cd "${CLAUDE_PLUGIN_ROOT}/configurator" && npm install --silent && npm run build --silent
Then run the configurator in the background with PORT=0 so it picks a free port automatically:
PORT=0 node "${CLAUDE_PLUGIN_ROOT}/configurator.mjs"
The server prints http://localhost:<port> to stdout. Tell the user the URL so they can open it.
The configurator will: