npx claudepluginhub vp-k/godot-craftThis skill uses the workspace's default tool permissions.
최종 코드 정리, 디버그 코드 제거, 게임플레이 비디오 캡처.
Provides persistent godot-mcp and AI Bridge workflows for Godot 4.x projects, handling .tscn/.gd/.gdshader/.tres files and live editor tasks like scene inspection, node edits, refresh/run/test loops, runtime diagnostics, hybrid validation.
Provides specialized guidance for Godot Engine projects: .gd, .tscn, .tres file formats, component-based patterns, signals, resources, debugging, validation tools, templates, and CLI workflows.
Applies GDScript standards for readable, maintainable, scene-driven Godot projects. Use when writing or reviewing gameplay code to prevent coupling and ensure safe refactoring.
Share bugs, ideas, or general feedback.
최종 코드 정리, 디버그 코드 제거, 게임플레이 비디오 캡처.
bash ${CLAUDE_PLUGIN_ROOT}/scripts/godot-gate.sh find-debug-code
발견된 print(), breakpoint, 불필요한 assert() 등을 제거합니다.
@export 값 최종 조정게임플레이 비디오에 담을 장면:
# Xvfb + Godot --write-movie
bash ${CLAUDE_PLUGIN_ROOT}/tools/capture.sh video --duration 30
ffmpeg -i gameplay.avi -c:v libx264 -crf 23 -c:a aac gameplay.mp4
bash ${CLAUDE_PLUGIN_ROOT}/scripts/godot-gate.sh final-gate