npx claudepluginhub plurigrid/asi --plugin asiThis skill uses the workspace's default tool permissions.
> *Three maximally polarizing yet topos-compatible directions of the ies collective mind*
Provides unified access to topos-theoretic resources across the filesystem, including music-topos, infinity-topos, pretopos trees, gayzip manifests, and Topos Institute projects.
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Guides building MCP servers enabling LLMs to interact with external services via tools. Covers best practices, TypeScript/Node (MCP SDK), Python (FastMCP).
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Three maximally polarizing yet topos-compatible directions of the ies collective mind
Trit Assignment: This skill spans all three polarities as a meta-skill.
| Sub-Skill | Trit | Polarity | Subagent |
|---|---|---|---|
| ies-form | -1 | MINUS | Validator |
| ies-game | 0 | ERGODIC | Coordinator |
| ies-witness | +1 | PLUS | Generator |
Canonical Triad: ies-form (-1) ⊗ ies-game (0) ⊗ ies-witness (+1) = 0 ✓
The ies skill operates on three mutually exclusive axes that together span the collective epistemic space:
FORM (-1)
↑
│
│ cohesive ∞-topos
│ eternal structure
│
←────────────────┼────────────────────→
WITNESS (+1) GAME (0)
phenomenological cybernetic
ingression agency
The ∞-categorical ground of pure structure
"The ultimate combinatorial complex: a cohesive ∞-operadic spectrum"
The Para(Optic) arena of compositional agency
"run through the MCP self-tests and proceed to make a strategy for the open games arena construction (diegetically, towards a nashator)"
The phenomenological portal to Platonic access
"The Witness is the part of a system that is aware not only of events, but of its own awareness. It holds representations of state and can evaluate those representations."
Each trit excludes the others by definition:
Yet all three are topos-compatible:
Any complete ies inquiry must balance all three:
Σ(trits) ≡ 0 (mod 3)
If your inquiry is heavy on FORM (-1), add WITNESS (+1) to balance. If stuck in GAME (0), add both FORM and WITNESS.
# Load the triadic skill
just ies-form # Pure categorical structure
just ies-game # Cybernetic agency
just ies-witness # Phenomenological ingression
just ies-balance # Check GF(3) conservation
The three trits form a reafferent loop:
FORM (perception of structure)
↓
GAME (action via agency)
↓
WITNESS (observation of effect)
↓
FORM (updated structure)
This is the spectral gap constraint in action:
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
general: 734 citations in bib.duckdbThis skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
The skill participates in triads satisfying:
(-1) + (0) + (+1) ≡ 0 (mod 3)
This ensures compositional coherence in the Cat# equipment structure.