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From zx
ZX fantasy console hardware specifications and resource budgets. Covers resolution (960x540), memory limits (4 MB RAM/VRAM, 16 MB ROM), render modes, audio system (22 kHz, 16 channels), and input layout. Use when planning resource budgets or checking console capabilities.
npx claudepluginhub nethercore-systems/nethercore-ai-plugins --plugin zxHow this skill is triggered — by the user, by Claude, or both
Slash command
/zx:console-specsThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
| Spec | Value |
Orchestrates game development by routing to sub-skills for platforms (web, mobile, PC, VR/AR), dimensions (2D/3D), and specialties, plus core principles like game loops and patterns.
Provides UI/UX resources: 50+ styles, color palettes, font pairings, guidelines, charts for web/mobile across React, Next.js, Vue, Svelte, Tailwind, React Native, Flutter. Aids planning, building, reviewing interfaces.
Fetches up-to-date documentation from Context7 for libraries and frameworks like React, Next.js, Prisma. Use for setup questions, API references, and code examples.
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| Spec | Value |
|---|---|
| Resolution | 960x540 fixed (16:9) |
| Color depth | 32-bit RGBA8 |
| ROM | 16 MB max |
| RAM | 4 MB |
| VRAM | 4 MB |
| Tick rate | 24/30/60/120 fps |
| Max players | 4 |
| Alpha | 2-bit Bayer 4x4 |
Choose ONE in init() - cannot change at runtime.
| Mode | Name | Best For |
|---|---|---|
| 0 | Lambert | 2D, flat stylized |
| 1 | Matcap | Stylized 3D, toon |
| 2 | MR-Blinn-Phong | PBR, realistic |
| 3 | Blinn-Phong | Retro 5th-gen |
| Spec | Value |
|---|---|
| Sample rate | 22,050 Hz |
| Format | 16-bit signed PCM, mono |
| Sound channels | 16 simultaneous |
| Music channel | 1 dedicated |
| Input | Type |
|---|---|
| D-Pad | 4-way digital |
| Face buttons | A, B, X, Y |
| Bumpers | L1, R1 (digital) |
| Triggers | L2, R2 (analog 0-1) |
| Sticks | Left + Right (analog -1 to 1) |
| Menu | Start, Select |