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Organize Unity project paths so code, content, tests, editor tooling, and build assets stay discoverable and maintainable.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeHow this skill is triggered — by the user, by Claude, or both
Slash command
/everything-game-dev-code:unity-project-structureThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Organize Unity project paths so code, content, tests, editor tooling, and build assets stay discoverable and maintainable.
Organizes Unreal code, plugins, content, and config to maintain clear ownership and build behavior. Useful when project layout drifts or modules increase.
Applies Unity project coding guidelines before any code change. Reads project-specific rules, modern Unity patterns, event function docs, and API references.
Analyzes, documents, and maintains a living `.agent-docs/` knowledge base for Unity projects targeting Meta Quest and Horizon OS. Use when scanning project structure, explaining Unity systems, or updating docs after changes.
Share bugs, ideas, or general feedback.
Organize Unity project paths so code, content, tests, editor tooling, and build assets stay discoverable and maintainable.