Designs game monetization systems for IAP, battle passes, DLC, ads, aligning with product economy, player trust, and technical/legal constraints.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Design monetization systems that fit the product, respect player trust, and remain technically and legally manageable.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Design monetization systems that fit the product, respect player trust, and remain technically and legally manageable.