Creates Godot editor tools, inspectors, import helpers, and validation flows that reduce manual authoring risk. Useful for repetitive content workflows, manual scene/resource validation, and safer designer support.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Create Godot editor tools, inspectors, import helpers, and validation flows that reduce manual authoring risk.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Create Godot editor tools, inspectors, import helpers, and validation flows that reduce manual authoring risk.