Creates or updates actionable Game Design Documents for design, engineering, QA, production, and content teams. Use when starting new games/features or when design intent is fragmented.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Create or update a Game Design Document that is actionable for design, engineering, QA, production, and content teams.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Create or update a Game Design Document that is actionable for design, engineering, QA, production, and content teams.