Designs combat verbs, enemy pressure, resource economy, readability, and tuning hooks. Useful for building combat games, fixing unreadable or shallow combat, or structuring balance.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Design combat verbs, enemy pressure, resource economy, readability, and tuning hooks.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Design combat verbs, enemy pressure, resource economy, readability, and tuning hooks.