From mimir-dm
Runs pre-session checklist for RPG campaigns: verifies content readiness, NPC preparation, encounter balance, plot threads, and contingencies.
npx claudepluginhub mimir-dm/mimir --plugin mimir-dmThis skill uses the workspace's default tool permissions.
Comprehensive pre-session review that combines continuity checking, encounter balance, NPC readiness, and gap identification before game time.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Comprehensive pre-session review that combines continuity checking, encounter balance, NPC readiness, and gap identification before game time.
For deeper analysis of specific areas, see the related skills:
Load the module being run and campaign-level context:
# Campaign-level documents (world lore, session notes)
list_documents() # omit module_id for campaign-level docs
# Module content
get_module_details(module_id)
list_documents(module_id)
Verify:
list_characters(character_type: "npc", module_id: module_id)
# Also check by location if the session spans areas:
list_characters(character_type: "npc", location: "Tavern District")
For each NPC players will likely encounter:
get_character_inventory)Review module monsters and maps:
search_catalog(category: "monster"))list_maps, get_map)# Session Prep Report: [Module Name]
## Ready
- [List of complete elements]
## Needs Attention
- [Element]: [What's missing] -> [Quick fix suggestion]
## Critical Gaps
- [Element]: [Why it's critical] -> [Action needed]
## NPCs for This Session
| NPC | Location | Ready? | Missing |
|-----|----------|--------|---------|
| [Name] | [Location] | [OK/WARN] | [What's missing] |
## Encounters
| Encounter | Difficulty | Ready? | Notes |
|-----------|------------|--------|-------|
| [Name] | [Difficulty] | [OK/WARN] | [Notes] |
## Quick Reference
### Key NPCs
- **[Name]**: [1-line summary, key info they have]
### Key Locations
- **[Location]**: [What happens here]
### Plot Threads
- [Thread]: [Current state, next beat]
## DM Notes
[Any generated prep notes or reminders]
create_document