Help us improve
Share bugs, ideas, or general feedback.
From design-assets
Generates accessible color palettes from brand hex: 11-shade scales (50-950), semantic tokens, dark mode variants, Tailwind v4 CSS, WCAG contrast checks. For design systems and themes.
npx claudepluginhub jezweb/claude-skills --plugin design-assetsHow this skill is triggered — by the user, by Claude, or both
Slash command
/design-assets:color-paletteThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Generate a complete, accessible colour system from a single brand hex. Produces Tailwind v4 CSS ready to paste into your project.
Handles color operations for developers: color spaces (OKLCH/OKLAB), accessibility contrast (WCAG/APCA), palette generation, CSS functions, design tokens, dark mode, CVD simulation.
Builds accessible color systems with palettes, semantic mappings, tonal scales, and contrast checks for UI components in digital products.
Guides building color palettes, shade scales, semantic systems, and dark mode using HSL model, harmony schemes, 60-30-10 rule, and WCAG contrast checks for UI and data viz.
Share bugs, ideas, or general feedback.
Generate a complete, accessible colour system from a single brand hex. Produces Tailwind v4 CSS ready to paste into your project.
Ask for the primary brand colour. A single hex like #0D9488 is enough.
Convert hex to HSL, then generate shades by varying lightness while keeping hue constant.
function hexToHSL(hex) {
hex = hex.replace(/^#/, '');
const r = parseInt(hex.substring(0, 2), 16) / 255;
const g = parseInt(hex.substring(2, 4), 16) / 255;
const b = parseInt(hex.substring(4, 6), 16) / 255;
const max = Math.max(r, g, b);
const min = Math.min(r, g, b);
const diff = max - min;
let l = (max + min) / 2;
let s = 0;
if (diff !== 0) {
s = l > 0.5 ? diff / (2 - max - min) : diff / (max + min);
}
let h = 0;
if (diff !== 0) {
if (max === r) h = ((g - b) / diff + (g < b ? 6 : 0)) / 6;
else if (max === g) h = ((b - r) / diff + 2) / 6;
else h = ((r - g) / diff + 4) / 6;
}
return { h: Math.round(h * 360), s: Math.round(s * 100), l: Math.round(l * 100) };
}
| Shade | Lightness | Saturation Mult | Use Case |
|---|---|---|---|
| 50 | 97% | 0.80 | Subtle backgrounds |
| 100 | 94% | 0.80 | Hover states |
| 200 | 87% | 0.85 | Borders, dividers |
| 300 | 75% | 0.90 | Disabled states |
| 400 | 62% | 0.95 | Placeholder text |
| 500 | 48% | 1.00 | Brand colour baseline |
| 600 | 40% | 1.00 | Primary actions (often the brand colour) |
| 700 | 33% | 1.00 | Hover on primary |
| 800 | 27% | 1.00 | Active states |
| 900 | 20% | 1.00 | Text on light bg |
| 950 | 10% | 1.00 | Darkest accents |
Reduce saturation for lighter shades (50-200 by 15-20%, 300-400 by 5-10%) to prevent overly vibrant pastels. Keep full saturation for 500-950.
function generateShadeScale(brandHex) {
const { h, s } = hexToHSL(brandHex);
const shades = {
50: { l: 97, sMul: 0.8 }, 100: { l: 94, sMul: 0.8 },
200: { l: 87, sMul: 0.85 }, 300: { l: 75, sMul: 0.9 },
400: { l: 62, sMul: 0.95 }, 500: { l: 48, sMul: 1.0 },
600: { l: 40, sMul: 1.0 }, 700: { l: 33, sMul: 1.0 },
800: { l: 27, sMul: 1.0 }, 900: { l: 20, sMul: 1.0 },
950: { l: 10, sMul: 1.0 }
};
const result = {};
for (const [shade, { l, sMul }] of Object.entries(shades)) {
result[shade] = `hsl(${h}, ${Math.round(s * sMul)}%, ${l}%)`;
}
return result;
}
function hslToHex(h, s, l) {
s = s / 100; l = l / 100;
const c = (1 - Math.abs(2 * l - 1)) * s;
const x = c * (1 - Math.abs((h / 60) % 2 - 1));
const m = l - c / 2;
let r = 0, g = 0, b = 0;
if (h < 60) { r = c; g = x; }
else if (h < 120) { r = x; g = c; }
else if (h < 180) { g = c; b = x; }
else if (h < 240) { g = x; b = c; }
else if (h < 300) { r = x; b = c; }
else { r = c; b = x; }
r = Math.round((r + m) * 255);
g = Math.round((g + m) * 255);
b = Math.round((b + m) * 255);
return `#${r.toString(16).padStart(2, '0')}${g.toString(16).padStart(2, '0')}${b.toString(16).padStart(2, '0')}`.toUpperCase();
}
Generated shades should look like the same colour family with smooth progression. Light shades (50-300) usable for backgrounds, dark shades (700-950) usable for text. Brand colour recognisable in 500-700.
Every background token MUST have a paired foreground token. Never use a background without its pair or dark mode will break.
| Token | Shade | Use Case |
|---|---|---|
background | white | Page backgrounds |
foreground | 950 | Body text |
card | white | Card backgrounds |
card-foreground | 900 | Card text |
popover | white | Dropdown/tooltip backgrounds |
popover-foreground | 950 | Dropdown text |
primary | 600 | Primary buttons, links |
primary-foreground | white | Text on primary buttons |
secondary | 100 | Secondary buttons |
secondary-foreground | 900 | Text on secondary buttons |
muted | 50 | Disabled backgrounds, subtle sections |
muted-foreground | 600 | Muted text, captions |
accent | 100 | Hover states, subtle highlights |
accent-foreground | 900 | Text on accent backgrounds |
destructive | red-600 | Delete buttons, errors |
destructive-foreground | white | Text on destructive buttons |
border | 200 | Input borders, dividers |
input | 200 | Input field borders |
ring | 600 | Focus rings |
| Token | Shade | Use Case |
|---|---|---|
background | 950 | Page backgrounds |
foreground | 50 | Body text |
card | 900 | Card backgrounds |
card-foreground | 50 | Card text |
popover | 900 | Dropdown backgrounds |
popover-foreground | 50 | Dropdown text |
primary | 500 | Primary buttons (brighter in dark) |
primary-foreground | white | Text on primary buttons |
secondary | 800 | Secondary buttons |
secondary-foreground | 50 | Text on secondary buttons |
muted | 800 | Disabled backgrounds |
muted-foreground | 400 | Muted text |
accent | 800 | Hover states |
accent-foreground | 50 | Text on accent backgrounds |
destructive | red-500 | Delete buttons (brighter) |
destructive-foreground | white | Text on destructive |
border | 800 | Borders |
input | 800 | Input borders |
ring | 500 | Focus rings |
Dark mode inverts lightness while preserving hue and saturation. Swap extremes (50 becomes 950, 950 becomes 50), preserve middle (500 stays near 500).
| Light Shade | Dark Equivalent | Role |
|---|---|---|
| 50 | 950 | Backgrounds |
| 100 | 900 | Subtle backgrounds |
| 200 | 800 | Borders |
| 500 | 500 (slightly brighter) | Brand baseline |
| 600 | 400 | Primary actions |
| 950 | 50 | Text colour |
Key dark mode principles:
#FFFFFF -- easier on eyes| Content Type | AA | AAA |
|---|---|---|
| Normal text (<18px or <14px bold) | 4.5:1 | 7:1 |
| Large text (>=18px or >=14px bold) | 3:1 | 4.5:1 |
| UI components (buttons, borders) | 3:1 | Not defined |
| Graphical objects (icons, charts) | 3:1 | Not defined |
Target AA for most projects, AAA for high-accessibility needs (government, healthcare).
function getLuminance(hex) {
hex = hex.replace(/^#/, '');
const r = parseInt(hex.substring(0, 2), 16) / 255;
const g = parseInt(hex.substring(2, 4), 16) / 255;
const b = parseInt(hex.substring(4, 6), 16) / 255;
const rsRGB = r <= 0.03928 ? r / 12.92 : Math.pow((r + 0.055) / 1.055, 2.4);
const gsRGB = g <= 0.03928 ? g / 12.92 : Math.pow((g + 0.055) / 1.055, 2.4);
const bsRGB = b <= 0.03928 ? b / 12.92 : Math.pow((b + 0.055) / 1.055, 2.4);
return 0.2126 * rsRGB + 0.7152 * gsRGB + 0.0722 * bsRGB;
}
function getContrastRatio(hex1, hex2) {
const lum1 = getLuminance(hex1);
const lum2 = getLuminance(hex2);
const lighter = Math.max(lum1, lum2);
const darker = Math.min(lum1, lum2);
return (lighter + 0.05) / (darker + 0.05);
}
| Foreground | Background | Ratio | Pass? | Use Case |
|---|---|---|---|---|
| 950 | white | 18.5:1 | AAA | Body text |
| 900 | white | 14.2:1 | AAA | Card text |
| 700 | white | 8.1:1 | AAA | Text |
| 600 | white | 5.7:1 | AA | Text, buttons |
| 500 | white | 3.9:1 | Fail | Too light for text |
| white | 600 | 5.7:1 | AA | Button text |
| white | 700 | 8.1:1 | AAA | Button text |
| 600 | 50 | 5.4:1 | AA | Muted section text |
| Foreground | Background | Ratio | Pass? | Use Case |
|---|---|---|---|---|
| 50 | 950 | 18.5:1 | AAA | Body text |
| 50 | 900 | 14.2:1 | AAA | Card text |
| 400 | 950 | 8.2:1 | AAA | Muted text |
| 400 | 900 | 6.3:1 | AA | Muted text |
| white | 600 | 5.7:1 | AA | Button text |
Rule of thumb: For text, aim for 50%+ lightness difference between foreground and background.
White on primary-500 fails (3.9:1): Use primary-600 instead (5.7:1), or use dark text on the button.
Muted text in dark mode fails (400 on 800 = 4.1:1): Use 300 on 900 = 6.8:1.
Links hard to see (500 on white = 3.9:1): Use primary-700 (8.1:1), or add underline decoration.
@import "tailwindcss";
@theme {
/* Shade scale */
--color-primary-50: #F0FDFA;
--color-primary-100: #CCFBF1;
--color-primary-200: #99F6E4;
--color-primary-300: #5EEAD4;
--color-primary-400: #2DD4BF;
--color-primary-500: #14B8A6;
--color-primary-600: #0D9488;
--color-primary-700: #0F766E;
--color-primary-800: #115E59;
--color-primary-900: #134E4A;
--color-primary-950: #042F2E;
/* Light mode semantic tokens */
--color-background: #FFFFFF;
--color-foreground: var(--color-primary-950);
--color-card: #FFFFFF;
--color-card-foreground: var(--color-primary-900);
--color-popover: #FFFFFF;
--color-popover-foreground: var(--color-primary-950);
--color-primary: var(--color-primary-600);
--color-primary-foreground: #FFFFFF;
--color-secondary: var(--color-primary-100);
--color-secondary-foreground: var(--color-primary-900);
--color-muted: var(--color-primary-50);
--color-muted-foreground: var(--color-primary-600);
--color-accent: var(--color-primary-100);
--color-accent-foreground: var(--color-primary-900);
--color-destructive: #DC2626;
--color-destructive-foreground: #FFFFFF;
--color-border: var(--color-primary-200);
--color-input: var(--color-primary-200);
--color-ring: var(--color-primary-600);
--radius: 0.5rem;
}
/* Dark mode overrides */
.dark {
--color-background: var(--color-primary-950);
--color-foreground: var(--color-primary-50);
--color-card: var(--color-primary-900);
--color-card-foreground: var(--color-primary-50);
--color-popover: var(--color-primary-900);
--color-popover-foreground: var(--color-primary-50);
--color-primary: var(--color-primary-500);
--color-primary-foreground: #FFFFFF;
--color-secondary: var(--color-primary-800);
--color-secondary-foreground: var(--color-primary-50);
--color-muted: var(--color-primary-800);
--color-muted-foreground: var(--color-primary-400);
--color-accent: var(--color-primary-800);
--color-accent-foreground: var(--color-primary-50);
--color-destructive: #EF4444;
--color-destructive-foreground: #FFFFFF;
--color-border: var(--color-primary-800);
--color-input: var(--color-primary-800);
--color-ring: var(--color-primary-500);
}
Copy assets/tailwind-colors.css as a starting template.
// Primary button
<button className="bg-primary text-primary-foreground hover:bg-primary/90">Click me</button>
// Secondary button
<button className="bg-secondary text-secondary-foreground hover:bg-secondary/80">Cancel</button>
// Card
<div className="bg-card text-card-foreground border-border rounded-lg">
<h2>Title</h2>
<p className="text-muted-foreground">Description</p>
</div>
// Input
<input className="bg-background text-foreground border-input focus:ring-ring" />
Test both modes before shipping.
getContrastRatio() in test suites to assert minimum ratios for all token pairs@media (prefers-contrast: high) with #000000 background for battery savings on AMOLED screensassets/tailwind-colors.css — Complete CSS output template