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From grimoire
Applies scene/sequel structure to fiction writing, ensuring each scene ends with disaster and advances narrative momentum.
npx claudepluginhub jeffreytse/grimoire --plugin grimoireHow this skill is triggered — by the user, by Claude, or both
Slash command
/grimoire:apply-scene-structureThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Build scenes that end with a door closing — forcing the protagonist into the next scene with higher stakes and no easy exit.
Diagnoses and repairs flat, purposeless scenes using the want/obstacle/outcome framework. Every scene must change the story's state.
Guides structuring stories, screenplays, and novels using the Save the Cat beat sheet and three-act framework to build emotionally engaging narratives.
Provides fiction writing patterns: Save the Cat! 15-beat, Snowflake Method, Hero's Journey, scene structure, character bible, and chapter hooks.
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Build scenes that end with a door closing — forcing the protagonist into the next scene with higher stakes and no easy exit.
Adopted by: Commercial fiction editors at major publishers; screenwriting programs; genre fiction craft communities including the Science Fiction & Fantasy Writers of America
Impact: Dwight Swain's scene/sequel pattern has been in continuous print since 1965 and remains foundational to commercial fiction technique; Jack Bickham's extension is taught in university creative writing programs globally
The scene/sequel unit creates the forward momentum readers describe as "unputdownable." Every scene must end with disaster — a setback, a complication, or new information that makes things worse. The sequel processes the disaster emotionally and logically before launching the next scene.
Scene: Agent tries to access the server room (goal). Security guard stops her — badge rejected (conflict, escalation). Guard calls it in; she must flee (disaster: no-and). Sequel: She panics in the stairwell (reaction), weighs options — abort or bluff the lobby (dilemma), decides to bluff (decision → next scene goal).