From hyperframes
Directs creative decisions for HyperFrames video projects: palettes, typography, narration, beat planning, composition patterns, and brand/style. Handles design spec files (frame.md, design.md) and references house-style, video-composition, visual-styles, beat-direction, and motion-principles.
How this skill is triggered — by the user, by Claude, or both
Slash command
/hyperframes:hyperframes-creativeThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Brand, pacing, style, narration, and composition direction. Use after the technical contract from `hyperframes-core` is in place.
frame-presets/biennale-yellow/FRAME.mdframe-presets/biennale-yellow/caption-skin.htmlframe-presets/biennale-yellow/frame-showcase.htmlframe-presets/blockframe/FRAME.mdframe-presets/blockframe/caption-skin.htmlframe-presets/blockframe/frame-showcase.htmlframe-presets/blue-professional/FRAME.mdframe-presets/blue-professional/caption-skin.htmlframe-presets/blue-professional/frame-showcase.htmlframe-presets/bold-poster/FRAME.mdframe-presets/bold-poster/caption-skin.htmlframe-presets/bold-poster/frame-showcase.htmlframe-presets/broadside/FRAME.mdframe-presets/broadside/caption-skin.htmlframe-presets/broadside/frame-showcase.htmlframe-presets/capsule/FRAME.mdframe-presets/capsule/caption-skin.htmlframe-presets/capsule/frame-showcase.htmlframe-presets/cartesian/FRAME.mdframe-presets/cartesian/caption-skin.htmlBrand, pacing, style, narration, and composition direction. Use after the technical contract from hyperframes-core is in place.
For motion patterns, scene blueprints, transitions, and CSS marker effects, use hyperframes-animation — this skill is intentionally non-animation.
Read these two FIRST for any non-trivial composition — they override web instincts:
references/house-style.md— "interpret the prompt, generate real content," the lazy-default list, and the background/foreground layer recipe. This is what turns a literal restyle into a concept.references/video-composition.md— video-medium density, scale, foreground metadata (the "produced, not generated" detailing: data bars, registration marks, monospace readouts, 8-10 elements/scene).Skipping these is the single biggest cause of generic, web-page-looking output. They are not optional rows in the routing table below — for anything beyond a one-line edit, open both before you choose colors or write HTML.
frame.md → design.md → DESIGN.md) and how to parse it (frontmatter = normative, prose = context) are defined once in references/design-spec.md — resolve and load per that doc.frame-presets/ (adopt a FRAME.md as frame.md; see references/design-spec.md)references/visual-styles.mdreferences/house-style.mdreferences/design-picker.mdreferences/beat-direction.md. For scene transitions, jump to hyperframes-animation/transitions/.references/motion-principles.md (high-level guardrails), then go to hyperframes-animation for atomic rules.| Topic | Read |
|---|---|
Adopt a ready-made frame-preset as frame.md (optional) | frame-presets/ · references/design-spec.md |
| Default palettes, motion, typography, lazy defaults to question | references/house-style.md |
| Named style presets, mood-to-style routing | references/visual-styles.md |
| Palette-specific color tokens | palettes/*.md |
| Composition patterns — PiP, text-behind-subject, title card, slide show | references/composition-patterns.md |
| Stats / infographic presentation | references/data-in-motion.md |
| Structured expansion for open-ended prompts | references/prompt-expansion.md |
| Video-medium density, scale, color, frame composition | references/video-composition.md |
| Per-beat direction, rhythm planning, transition timing | references/beat-direction.md |
| Post-authoring spec verification (colors, type, corners, spacing, depth) | references/design-adherence.md |
| High-level motion guardrails and GSAP-quality rules | references/motion-principles.md |
| Font selection, pairings, rendered-video type guardrails | references/typography.md |
| Script pacing, tone, openings, number pronunciation | references/narration.md |
| Precomputed audio bands mapped to motion | references/audio-reactive.md |
scripts/contrast-report.mjs — inspect contrast warnings from rendered frames.scripts/extract-audio-data.py — pre-extract audio bands for audio-reactive compositions.scripts/package-loader.mjs — support script for bundled creative tooling.Run from the repo root with explicit paths, for example:
python skills/hyperframes-creative/scripts/extract-audio-data.py <audio-file>
Animation analysis (animation-map.mjs) lives in hyperframes-animation/scripts/.
hyperframes-core technical rules.npx claudepluginhub heygen-com/hyperframes --plugin hyperframesFallback workflow for authoring custom HyperFrames video compositions of any length or format — brand reels, montages, title cards, static loops, freeform pieces.
Creates video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML.
Directs premium product launch video creation with Hyperframes: brand DNA extraction, art direction, Apple-style motion design, and sound sync. Use alongside official Hyperframes and GSAP skills.