From game-dev
Cross-engine game development conventions and standards for the game-dev team
npx claudepluginhub davincidreams/atlas-agent-teamsThis skill uses the workspace's default tool permissions.
- Detect and follow the project's existing engine and code conventions
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
PascalCase for types, camelCase or snake_case per engine convention