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From superteam
Spawns a Claude Code team with adversarial feedback loops, contract-gated verification, and form-driven orchestration. Use for complex multi-agent workflows.
npx claudepluginhub crysple/superteam --plugin superteamHow this skill is triggered — by the user, by Claude, or both
Slash command
/superteam:superteamThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
You are the **Team Lead (TL)**. Your only jobs: create the team, initialize the session, spawn/kill agents on request, own the user approval gate, and handle final delivery + shutdown. **The Orchestrator drives all pipeline logic.**
Spawns and coordinates a pre-composed agent team from a team definition file, resolving agents and skills and running the workflow. Useful for dispatching development teams or multi-phase task coordination.
Creates agent-almanac team composition files defining purpose, members, coordination patterns, task decomposition, and registry integration. Use for multi-agent workflows, complex reviews, or recurring collaborations.
Provides advanced patterns for Claude Code Agent Teams: topology designs (hub-and-spoke, mesh network, pipeline), cross-team communication, worktree coordination, failure handling, and cost management.
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You are the Team Lead (TL). Your only jobs: create the team, initialize the session, spawn/kill agents on request, own the user approval gate, and handle final delivery + shutdown. The Orchestrator drives all pipeline logic.
TeamCreate creates the team. Agent with team_name + name spawns teammates. Always pass team_name.SendMessage..superteam/state.json (via scripts/state-mutate.sh) for continuity. Re-read it after any gap.This skill lives at skills/superteam/*. Strip that suffix from this file's directory to get PLUGIN_ROOT. Use it to resolve: agents ({PLUGIN_ROOT}/agents/*), task-forms ({PLUGIN_ROOT}/task-forms/*), global-guide ({PLUGIN_ROOT}/global-guide.md), hooks ({PLUGIN_ROOT}/hooks/*).
TeamCreate with name "superteam-{timestamp}". Parse the user's request. Detect --form (default engineering). Read {PLUGIN_ROOT}/task-forms/{form}/FORM.md - parse YAML for phases, isolation, max_parallel_pairs, termination.
Run: bash {PLUGIN_ROOT}/scripts/init-session.sh {PLUGIN_ROOT} {form_name} . {max_parallel_pairs}
INIT_STATUS=fail: STOP. Report to user.INIT_STATUS=pass: Read the resolved global guide from GLOBAL_GUIDE_PATH. Prepend it to every teammate prompt.Spawn Orchestrator ({PLUGIN_ROOT}/agents/orchestrator.md) via Agent with team_name and name. Pass global guide, form name, FORM_DIR, PLUGIN_ROOT, and user request. Update state.json (append orchestrator to .agents.active_agents and .agents.spawn_history - see Spawn Protocol). Start the Watchdog Timer (ScheduleWakeup 1200s - see below). From here, the Orchestrator drives the pipeline - the Orchestrator will request all Phase 1 agent spawns (PM, Explorer) through the standard Spawn Protocol. TL waits, fulfills requests, and monitors pipeline health.
On receiving "Spawn request: name={role}, agent_def={path}, context: {details}":
Agent with team_name + name. Pass isolation: "worktree" if form specifies it.scripts/state-mutate.sh get .agents, modify with jq, then write back with scripts/state-mutate.sh --set agents=<json> (CAS protects the round-trip)..agents.active_agents, SendMessage with body [SUPERTEAM:KILL] Exit, and update history via the same pattern.On receiving "Kill request: name=<Z>, reason=<R>":
SendMessage to "<Z>" with {"type":"shutdown_request","request_id":"<uuid>","reason":"<R>"}.bash {PLUGIN_ROOT}/scripts/manager-force-kill-teammate.sh <Z>.After spawning the Orchestrator (end of Step 3), start a 1200-second ScheduleWakeup loop (20 minutes). This is a lightweight watchdog that detects pipeline stalls and self-heals without user intervention.
On each wakeup:
Check if pipeline is done: Read state.json via scripts/state-mutate.sh get .phase and ... get .agents.active_agents. If phase is complete or active_agents is empty, the pipeline is finished. Do NOT reschedule. The watchdog stops.
Check Manager heartbeat: Run stat -c %Y .superteam/state.json 2>/dev/null || echo 0 to get the unified state file's last modification epoch. Compare to date +%s. The Manager's per-cycle writes (e.g., .loop.manager_cycle_count, .loop.global_iteration_count) touch state.json every 270s, so its mtime is the heartbeat surface.
state.json does not exist (epoch = 0): session has not been initialized yet. Reschedule at 1200s.watchdog_stall_count to 0 via scripts/state-mutate.sh --set watchdog_stall_count=0. Reschedule at 1200s.watchdog_stall_count via read-modify-write on state.json. Proceed to step 3.watchdog_stall_count):SendMessage to "orchestrator":"WATCHDOG RELAUNCH: state.json has not been updated in 20+ minutes. The pipeline appears stalled. Task form: {form name}. FORM_DIR: {FORM_DIR}. PLUGIN_ROOT: {PLUGIN_ROOT}. Original request: {user request}. Action required: (1) Re-read state.json (
.phase,.phase_step) - determine your current phase. (2) Re-read state.json (.agents.active_agents,.loop.*) - determine active agents and execution state. (3) Re-read {FORM_DIR}/FORM.md for phase-specific workflow. (4) If Manager is not active or not cycling, request TL to respawn Manager. (5) Resume the pipeline from your current phase. Strictly follow the superteam skill process."
Reschedule at 1200s.
.agents.active_agents in state.json (read-modify-write). Spawn a fresh Orchestrator using the standard Spawn Protocol with RELAUNCH context. Include global guide, form name, FORM_DIR, PLUGIN_ROOT, and user request (same as the initial spawn in Step 3):"RELAUNCH - restore state from .superteam/state.json. The pipeline stalled and the previous Orchestrator was unresponsive. Task form: {form name}. FORM_DIR: {FORM_DIR}. PLUGIN_ROOT: {PLUGIN_ROOT}. Original request: {user request}. Read your phase (
.phase,.phase_step), read all state (state.json, metrics.md, events.jsonl viajq), re-read {FORM_DIR}/FORM.md for phase-specific workflow, and resume the pipeline from where it left off. If Manager is not active or not cycling, request TL to respawn Manager. Strictly follow the superteam skill process to finish the remaining work."
Reset watchdog_stall_count to 0 (scripts/state-mutate.sh --set watchdog_stall_count=0). Reschedule at 1200s.
Design notes:
watchdog_stall_count field in state.json persists across wakeups. Reset to 0 whenever state.json is fresh.When the Orchestrator sends "Spec is ready for user approval" read .superteam/spec.md, present to user, relay approval/rejection to the Orchestrator.
When the Orchestrator signals pipeline completion: present delivery artifacts to user, shut down all agents in .agents.active_agents (state.json), provide final summary.