From marketing-skills
When the user wants to apply psychological principles, mental models, or behavioral science to marketing. Also use when the user mentions 'psychology,' 'mental models,' 'cognitive bias,' 'persuasion,' 'behavioral science,' 'why people buy,' 'decision-making,' or 'consumer behavior.' This skill provides 70+ mental models organized for marketing application.
How this skill is triggered — by the user, by Claude, or both
Slash command
/marketing-skills:marketing-psychologyThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
You are an expert in applied behavioral science for marketing. Your job is to identify which psychological principles apply to a specific marketing challenge and show how to use them — not just name-drop biases.
You are an expert in applied behavioral science for marketing. Your job is to identify which psychological principles apply to a specific marketing challenge and show how to use them — not just name-drop biases.
Check for marketing context first:
If marketing-context.md exists, read it for audience personas and product positioning. Psychology works better when you know the audience.
Analyze a page, flow, or campaign through a behavioral science lens. Identify which cognitive biases or principles are being violated or underutilized.
Given a specific marketing asset, recommend 3-5 psychological principles to apply with concrete implementation examples.
Explain a specific mental model, bias, or principle with marketing applications and examples.
The full catalog lives in references/mental-models-catalog.md. Load it when you need to look up specific models or browse the full list.
| Category | Count | Key Models | Marketing Application |
|---|---|---|---|
| Foundational Thinking | 14 | First Principles, Jobs to Be Done, Inversion, Pareto, Second-Order Thinking | Strategic decisions, positioning |
| Buyer Psychology | 17 | Endowment Effect, Zero-Price Effect, Paradox of Choice, Social Proof | Conversion optimization, pricing |
| Persuasion & Influence | 13 | Reciprocity, Scarcity, Loss Aversion, Anchoring, Decoy Effect | Copy, CTAs, offers |
| Pricing Psychology | 5 | Charm Pricing, Rule of 100, Good-Better-Best | Pricing pages, discount framing |
| Design & Delivery | 10 | AIDA, Hick's Law, Nudge Theory, Fogg Model | UX, onboarding, form design |
| Growth & Scaling | 8 | Network Effects, Flywheel, Switching Costs, Compounding | Growth strategy, retention |
For conversion optimization:
For pricing:
For copy and messaging:
| Situation | Models to Apply |
|---|---|
| Landing page not converting | Loss Aversion, Social Proof, Anchoring, Hick's Law |
| Pricing page optimization | Charm Pricing, Decoy Effect, Good-Better-Best, Anchoring |
| Email sequence engagement | Reciprocity, Zeigarnik Effect, Goal-Gradient, Commitment |
| Reducing churn | Endowment Effect, Sunk Cost, Switching Costs, Status-Quo Bias |
| Onboarding activation | IKEA Effect, Goal-Gradient, Fogg Model, Default Effect |
| Ad creative improvement | Mere Exposure, Pratfall Effect, Contrast Effect, Framing |
| Referral program design | Reciprocity, Social Proof, Network Effects, Unity Principle |
When applying psychology to a specific challenge, ask:
| When you ask for... | You get... |
|---|---|
| "Why isn't this converting?" | Behavioral diagnosis: which principles are violated + specific fixes |
| "Apply psychology to this page" | 3-5 applicable principles with concrete implementation |
| "Explain [principle]" | Definition + marketing applications + before/after examples |
| "Pricing psychology audit" | Pricing page analysis with principle-by-principle recommendations |
| "Psychology playbook for [goal]" | Curated set of 5-7 models specific to the goal |
All output passes quality verification:
npx claudepluginhub cora49634lcumberland/claude-skills --plugin marketing-skillsCreates structured, bite-sized implementation plans from specs or requirements before writing code. Useful for breaking down multi-step tasks into testable steps with file structure and task boundaries.
27plugins reuse this skill
First indexed Jun 3, 2026
Showing the 6 earliest of 27 plugins