From bbeierle12-skill-mcp-claude
Router for Three.js post-processing effects domain. Use when implementing visual effects like bloom, glow, chromatic aberration, vignette, depth of field, color grading, or any screen-space effects. Routes to 3 specialized skills for bloom, effects, and composer setup.
npx claudepluginhub joshuarweaver/cascade-code-languages-misc-1 --plugin bbeierle12-skill-mcp-claudeThis skill uses the workspace's default tool permissions.
Routes to 3 specialized skills based on post-processing requirements.
Searches, retrieves, and installs Agent Skills from prompts.chat registry using MCP tools like search_skills and get_skill. Activates for finding skills, browsing catalogs, or extending Claude.
Searches prompts.chat for AI prompt templates by keyword or category, retrieves by ID with variable handling, and improves prompts via AI. Use for discovering or enhancing prompts.
Checks Next.js compilation errors using a running Turbopack dev server after code edits. Fixes actionable issues before reporting complete. Replaces `next build`.
Routes to 3 specialized skills based on post-processing requirements.
| Need | Skill | Signals |
|---|---|---|
| Pipeline setup, effect ordering | postfx-composer | EffectComposer, setup, pipeline, render target, custom pass, multi-pass |
| Glow, luminance effects | postfx-bloom | bloom, glow, neon, emissive, luminance, UnrealBloom, selective bloom |
| Cinematic polish, color | postfx-effects | vignette, chromatic, DOF, grain, color grade, LUT, aberration |
postfx-composer (always start here for new projects):
postfx-bloom:
postfx-effects:
postfx-composer for setuppostfx-composer → Pipeline architecture, effect ordering
postfx-bloom → Basic glow effects
postfx-composer → Pipeline setup, tone mapping
postfx-bloom → Subtle glow on lights
postfx-effects → Vignette, grain, color grading
postfx-bloom → High-intensity selective bloom
postfx-effects → Chromatic aberration, vignette
postfx-composer → Custom Effect class, shader writing
postfx-effects → Reference existing effects
| Effect Type | Complexity | Primary Skill | Supporting Skill |
|---|---|---|---|
| Glow/bloom only | Simple | bloom | composer |
| Cinematic look | Medium | effects | composer + bloom |
| Custom effect | Complex | composer | - |
| Selective bloom | Medium | bloom | composer |
| Color grading | Simple | effects | composer |
| Full production | Complex | All three | - |
r3f-fundamentals → Scene setup
postfx-composer → Effect pipeline
postfx-bloom → Object glow
shaders-glsl → Custom effect shader code
postfx-composer → Wrap in Effect class
particles-systems → Particle emitters
postfx-bloom → Particle glow
postfx-effects → Atmosphere
audio-analysis → Frequency data
postfx-bloom → Audio-reactive bloom
postfx-effects → Audio-reactive aberration
| Effect | Skill |
|---|---|
| Bloom | postfx-bloom |
| Selective Bloom | postfx-bloom |
| Vignette | postfx-effects |
| Chromatic Aberration | postfx-effects |
| Depth of Field | postfx-effects |
| Film Grain/Noise | postfx-effects |
| Color Grading | postfx-effects |
| LUT | postfx-effects |
| Tone Mapping | postfx-effects |
| Custom Effects | postfx-composer |
| Render Targets | postfx-composer |
postfx-composer → HDR pipeline, tone mapping, adaptive quality
postfx-bloom → Cosmic glow on digits, particles, UI
postfx-effects → Vignette (void edge), subtle chromatic, grain
postfx-composer + postfx-bloompostfx-composer optimization patterns