Thinking tools: creativity, mental models, cognitive biases, and decision frameworks for any domain
Provides thinking tools including creativity techniques, mental models, cognitive bias awareness, and decision-making frameworks for game development and other domains.
Why this plugin
Offers structured cognitive tools to improve problem-solving, reduce bias, and enhance creative processes, making it uniquely valuable for complex decision-making in game design and beyond.
Prerequisites
Requires Claude Code and installation of the 'gamedev-claude-plugins' marketplace. No external API keys or dependencies needed.
/plugin marketplace add sponticelli/gamedev-claude-plugins/plugin install thinking@gamedev-claude-pluginsCore skills library for Claude Code: TDD, debugging, collaboration patterns, and proven techniques
Complete collection of battle-tested Claude Code configs from an Anthropic hackathon winner - agents, skills, hooks, and rules evolved over 10+ months of intensive daily use
Upstash Context7 MCP server for up-to-date documentation lookup. Pull version-specific documentation and code examples directly from source repositories into your LLM context.
UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.