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By freak4pc
Build iOS apps with workflows for App Intents, SwiftUI UI work, refactors, performance audits, Liquid Glass, and simulator debugging.
npx claudepluginhub freak4pc/codex-curated-plugins --plugin build-ios-appsDesign and implement App Intents, app entities, and App Shortcuts for iOS apps so useful actions and content are available to Shortcuts, Siri, Spotlight, widgets, controls, and other intent-driven system surfaces. Use when exposing app actions outside the UI, adding `AppEntity` and `EntityQuery` types, shaping shortcut phrases and display representations, or routing intent execution back into the main app.
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
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Based on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
Agents and skills for Swift app development on iOS.
Elite iOS and macOS development expertise with automatic skill activation for Swift, SwiftUI, UIKit, Xcode, and Apple frameworks plus code formatting tools
Expert Swift 6.2 + SwiftUI for iOS 26, macOS 26, iPadOS 26, watchOS 26, visionOS 26, tvOS 26 with Liquid Glass, @Observable, actors, SwiftData inheritance
Battle-tested Claude Code plugin for engineering teams — 60 agents, 231 skills, 75 legacy command shims, production-ready hooks, and selective install workflows evolved through continuous real-world use
Reliable automation, in-depth debugging, and performance analysis in Chrome using Chrome DevTools and Puppeteer
v9.38.0 — Agent summaries, prompt-size preflight, research fanout, and Codex-compatible portable skills. Run /octo:setup.
Build, run, test, debug, and implement native macOS apps using Xcode, SwiftUI, AppKit interop, unified logging, and shell-first desktop workflows.
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