Tooling that keeps your repo out of the agent's context window. Search and edit code through a language server (or tree-sitter, or a fuzzy search built from the repo's own words), section-edit Markdown and config by heading, and read huge editor/build logs without pasting them into the chat. Answers come back as a short, capped file:line list, and nothing leaves your machine. No IDE required.
npx claudepluginhub jsungmin/vs-token-saferSits between Claude Code and your codebase and hands back a short file:line list instead of dumping source into the chat. It uses a real language server when it can (clangd / Roslyn / tsserver / pyright), tree-sitter when there's no toolchain, and a fuzzy search built from your repo's own naming when you don't know the exact name (no embeddings). It section-edits Markdown and config files the same way. Everything stays on your machine. No IDE required. Bundles gamedev-log-analyzer for reading huge editor/build logs.
Token-efficient game-engine & build log analysis for Claude Code (CLI-first). Parses, deduplicates, and classifies huge Unreal/Unity/Godot/MSVC-UBT-MSBuild logs — search by severity/category, roll up by callsite, diff runs, locate file:line, and extract decisive scalar fields. No IDE required.
Claude Code marketplace entries for the plugin-safe Antigravity Awesome Skills library and its compatible editorial bundles.
Production-ready workflow orchestration with 84 marketplace plugins, 192 local specialized agents, and 156 local skills - optimized for granular installation and minimal token usage
Directory of popular Claude Code extensions including development tools, productivity plugins, and MCP integrations