Claude Code skills for Godot 4.x game development
npx claudepluginhub alexmeckes/godot-claude-skillsClaude Code skills for Godot 4.x game development - GDScript patterns, interactive MCP workflows, scene design, and shaders
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A Claude Code skill pack for Godot 4.x game development. It provides reusable knowledge and workflow skills that complement godot-mcp.
🎮 Best used with godot-mcp
This plugin provides the knowledge (best practices, patterns, workflows), while godot-mcp provides the tools (reading/writing scenes, scripts, shaders, and live editor control). Install both for the full Godot + Claude experience.
| Skill | Description |
|---|---|
godot-code-gen | GDScript best practices, type hints, signals, state machines |
godot-live-edit | Lightweight live-editor guidance via the AI Bridge plugin |
godot-interactive | Advanced persistent godot-mcp + AI Bridge workflow for inspect/edit/run/debug loops |
godot-scene-design | Scene files (.tscn), node hierarchies, level layouts |
godot-shader | Shader authoring for 2D/3D effects and post-processing |
godot-interactive when you are working through godot-mcp and want a persistent, evidence-driven editor/runtime loop.godot-live-edit when you want simpler live-edit guidance without the fuller session workflow.# Add the plugin marketplace
/plugin marketplace add alexmeckes/godot-claude-skills
# Install the plugin
/plugin install godot-claude-skills
# Clone the repository
git clone https://github.com/alexmeckes/godot-claude-skills.git
# Test locally with Claude Code
claude --plugin-dir ./godot-claude-skills
Once installed, Claude will automatically use these skills when working on Godot projects. The skills provide context for:
godot-mcpgodot-claude-skills/
├── .claude-plugin/
│ └── plugin.json # Plugin manifest
├── skills/
│ ├── godot-code-gen/ # GDScript best practices
│ ├── godot-live-edit/ # Lightweight live-editor guidance
│ ├── godot-interactive/ # Advanced persistent MCP + AI Bridge workflow
│ ├── godot-scene-design/ # Scene file patterns
│ └── godot-shader/ # Shader authoring
└── README.md
MIT