npx claudepluginhub buyun00/seed-gamedev-harness --plugin seedDefined in hooks/hooks.json
*node "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/context-guard-stop.mjs5ms*node "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/project-memory-precompact.mjs5ms*node "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/session-end.mjs30ms*node "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/project-memory-posttool.mjs3ms*node "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/worker-start.mjs20msnode "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/session-start.mjs5msnode "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/project-memory-session.mjs5msinitnode "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/setup-init.mjs30ms*node "$CLAUDE_PLUGIN_ROOT"/scripts/run.cjs "$CLAUDE_PLUGIN_ROOT"/scripts/skill-injector.mjs3msRuns Node.js scripts on SessionStart/End, UserPromptSubmit, PostToolUse, PreCompact, and Stop to manage project memory, inject skills into prompts, guard context, and handle setup/init. No bash or file writes.