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From build-macos-apps
Create or update the project-local macOS `build_and_run.sh` script,
npx claudepluginhub freak4pc/codex-curated-plugins --plugin build-macos-appsHow this command is triggered — by the user, by Claude, or both
Slash command
/build-macos-apps:build-and-run-macos-appThe summary Claude sees in its command listing — used to decide when to auto-load this command
# /build-and-run-macos-app Create or update the project-local macOS `build_and_run.sh` script, then use that script as the default build/run entrypoint. ## Arguments - `scheme`: Xcode scheme name (optional) - `workspace`: path to `.xcworkspace` (optional) - `project`: path to `.xcodeproj` (optional) - `product`: SwiftPM executable product name (optional) - `mode`: `run`, `debug`, `logs`, `telemetry`, or `verify` (optional, default: `run`) - `app_name`: process/app name to stop before relaunching (optional) ## Workflow 1. Detect whether the repo uses an Xcode workspace, Xcode project, o...
Share bugs, ideas, or general feedback.
Create or update the project-local macOS build_and_run.sh script,
then use that script as the default build/run entrypoint.
scheme: Xcode scheme name (optional)workspace: path to .xcworkspace (optional)project: path to .xcodeproj (optional)product: SwiftPM executable product name (optional)mode: run, debug, logs, telemetry, or verify (optional, default: run)app_name: process/app name to stop before relaunching (optional)git init at the project root.script/build_and_run.sh so it always stops the current app, builds the macOS target, and launches the fresh result..app bundle and launch it with /usr/bin/open -n.--debug, --logs, --telemetry, and --verify.../skills/build-run-debug/references/run-button-bootstrap.md for the exact script shape.--debug, --logs, --telemetry, or --verify only when the user asks for those modes.