From design-library
Audits motion design and animations using three expert perspectives (Emil Kowalski, Jakub Krehel, Jhey Tompkins). Provides severity-ranked, context-aware feedback with code-level improvements.
How this skill is triggered — by the user, by Claude, or both
Slash command
/design-library:motionThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Powered by [kylezantos/design-motion-principles](https://github.com/kylezantos/design-motion-principles) (256 stars).
Powered by kylezantos/design-motion-principles (256 stars).
Load the full skill definition using the Read tool:
~/.claude/plugins/local/design-library/designs/design-motion-principles/skills/design-motion-principles/SKILL.md
If not found, tell the user: "Run /design sync to download the motion design skill."
Follow all instructions in the loaded file.
If no animation code is in context, ask: "Which component or file should I audit for motion design?"
npx claudepluginhub zeta92/design-library-pluginGuides adding purposeful UI animations & micro-interactions with functional roles, performance constraints (100-500ms), and `prefers-reduced-motion` fallbacks for accessibility.
Guides purposeful UI motion choreography for animation sequences, page transitions, micro-interactions, and loading states, ensuring performance and reduced-motion accessibility.
Applies animation principles like easing, durations, stagger, and sequencing to UI motion for natural, performant interactions. Supports accessibility and low-power devices.