npx claudepluginhub wilddogjp/openbpxThis skill uses the workspace's default tool permissions.
> **PREREQUISITE:** Read [bpx-shared](../bpx-shared/SKILL.md).
Manipulates properties in Unreal Engine .uasset exports via BPX prop CLI: lists decoded props with warnings, sets/adds/removes values using JSON paths, with dry-run and backup options.
Mandates invoking relevant skills via tools before any response in coding sessions. Covers access, priorities, and adaptations for Claude Code, Copilot CLI, Gemini CLI.
Share bugs, ideas, or general feedback.
PREREQUISITE: Read bpx-shared.
bpx enum list <file.uasset>
bpx enum write-value <file.uasset> --export <n> --name <k> --value <v> [--dry-run] [--backup]
list: enumerates enum exports.write-value: updates an existing enum entry value.write-value edits existing data only (no enum entry insertion/removal).[!CAUTION] This command includes write-capable operations. Confirm intent and run
--dry-runfirst.
| Command | Use when | Notable defaults |
|---|---|---|
list | enumerates enum exports. | Read-only path; safe for discovery. |
write-value | updates an existing enum entry value. | Run --dry-run first and use --backup for real writes. |
bpx enum list ./Sample.uasset
bpx enum write-value ./Sample.uasset --export 1 --name SampleKey --value SampleValue [--dry-run] [--backup]