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Writes a timed, scene-by-scene narration script for an animated explainer video, matched to a specified duration and keyed to on-screen visual cues.
npx claudepluginhub ur-grue/autopunk-media-skills --plugin autopunk-media-skillsHow this skill is triggered — by the user, by Claude, or both
Slash command
/autopunk-media-skills:animated-explainer-script-writerThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Writes a timed, scene-by-scene narration script for an animated explainer video, matched to a specified duration and keyed to on-screen visual cues.
Writes narration scripts for documentary animated explainer sequences with paired visual direction cues, ready for narrator and animation team briefs.
Generates YouTube video scripts, teleprompter text, or structured bullet points from outlines, including hooks, transitions, CTAs, visual cues, and timing estimates.
Creates animated explainer videos with Kurzgesagt-inspired style using Remotion. Handles storyboarding, SVG animation, narration generation via edge-tts, and video rendering.
Share bugs, ideas, or general feedback.
Writes a timed, scene-by-scene narration script for an animated explainer video, matched to a specified duration and keyed to on-screen visual cues.
Required:
Optional:
A complete scene-by-scene script, formatted as a two-column structure: [VISUAL] direction on the left, NARRATION text on the right. Each scene is numbered. Total word count and estimated read time appear at the top. The script is written to be read aloud — no bullet points, no headings inside the narration itself. Tone matches the specified audience. Length reflects the requested duration.
Topic: How urban heat islands form and why cities are hotter than surrounding countryside Core message: Cities trap heat because of built surfaces and lack of vegetation — understanding this helps cities plan cooler neighbourhoods Duration: 2 minutes Audience: General public, no scientific background assumed Tone: Clear, calm, accessible Visual style: Simple flat animation with icons and temperature colour gradients
Estimated read time: 2 min 00 sec | Word count: 261
Scene 1 [VISUAL] Aerial view of a city at night — buildings glow warm orange; surrounding countryside is dark blue and cool NARRATION: Have you noticed how a city always feels warmer than the countryside outside it? That difference has a name. It's called an urban heat island.
Scene 2 [VISUAL] Split screen — left: forest floor with soil and trees; right: city street with concrete and glass NARRATION: In nature, surfaces like soil and leaves absorb sunlight and release moisture into the air. That moisture cools everything down. But in a city, concrete, tarmac, and glass absorb heat and hold it — with very little moisture to release.
Scene 3 [VISUAL] Thermometer icons rising over rooftops; car exhausts and air conditioning units emit heat waves NARRATION: On top of that, millions of vehicles, air conditioners, and industrial machines pump extra heat into the air around the clock. In dense city centres, temperatures can run five to ten degrees higher than nearby rural areas — even at night, when the heat stored in buildings slowly radiates back out.
Scene 4 [VISUAL] City map with green zones highlighted — parks, tree-lined streets, green rooftops NARRATION: The good news is that cities can fight back. More trees. Green roofs. Lighter-coloured road surfaces that reflect rather than absorb sunlight. Each change lowers the local temperature and makes neighbourhoods more liveable.
Scene 5 [VISUAL] A single tree planted on a city street; temperature icon drops; people walking comfortably NARRATION: Urban heat islands are not inevitable. They are a result of choices — which means they can be changed by better ones. The cooler city starts with understanding why cities get hot in the first place.