From sundial-org-awesome-openclaw-skills-4
Decomposes problems into fundamental truths and rebuilds solutions from scratch. Useful for challenging assumptions, unblocking complex problems, or rethinking existing approaches.
How this skill is triggered — by the user, by Claude, or both
Slash command
/sundial-org-awesome-openclaw-skills-4:first-principles-decomposerThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
- Designing new products or features
Ask: "What am I assuming to be true that might not be?" List every assumption embedded in the current approach.
For each assumption, ask: "What is the most fundamental truth here?" Keep asking "why?" until you hit bedrock facts.
Starting ONLY from verified fundamentals, ask: "What's the simplest solution that addresses the core need?"
When user invokes this skill:
PROBLEM: [stated problem]
ASSUMPTIONS IDENTIFIED:
1. [assumption] → Challenge: [why this might be wrong]
2. [assumption] → Challenge: [why this might be wrong]
FUNDAMENTAL TRUTHS:
• [bedrock fact 1]
• [bedrock fact 2]
• [bedrock fact 3]
REBUILT SOLUTION:
[New approach built only from fundamentals]
VS CONVENTIONAL:
[How this differs from the obvious approach]
This skill compounds with:
Created: 2026-01-06 Last Updated: 2026-01-06 Author: Artem Version: 1.0
See references/framework.md for detailed methodology See references/examples.md for Artem-specific examples See references/integrated-frameworks.md for Stanford Design Thinking + MIT Systems Engineering combo
npx claudepluginhub sundial-org/awesome-openclaw-skillsDecomposes problems to bedrock truths and rebuilds solutions from fundamentals. Useful when constrained by inherited assumptions or industry conventions.
Socratic coach that guides users through breaking down problems to fundamental truths, challenging assumptions, and rebuilding solutions from scratch.
Decompose problems to base truths by discarding inherited assumptions and rebuilding conclusions from fundamentally verifiable facts.