From lll-animation
DEPRECATED — Use `phase1-css-cube` instead. This skill covers the old Julia Miocene 2-div + pseudo-element technique. The workshop now uses the Desandro 6-div approach documented in the phase1-css-cube skill. This skill is retained for reference only.
npx claudepluginhub simon-tanna/lll-animation-plugin --plugin lll-animationThis skill uses the workspace's default tool permissions.
This skill is deprecated. Use these active skills instead:
Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering for 3D web content.
Creates 3D scenes, interactive experiences, and visual effects using Three.js best practices for WebGL rendering, geometries, lighting, animations, and OrbitControls.
Builds interactive 3D web experiences using Three.js, React Three Fiber, Spline, WebGL, and GLSL shaders. Covers product configurators, 3D portfolios, immersive sites, and optimizations.
Share bugs, ideas, or general feedback.
This skill is deprecated. Use these active skills instead:
phase1-css-cube — CSS cube construction (Desandro 6-div technique, face positioning, isometric projection)isometric-rolling-cube — Rolling animation, pivot technique, direction logic, boundary enforcement