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From game-studio
Route early browser-game work. Use when the user needs stack selection and workflow planning across design, implementation, assets, and playtesting before moving to a specialist skill.
npx claudepluginhub robinebers/converted-plugins --plugin game-studioHow this skill is triggered — by the user, by Claude, or both
Slash command
/game-studio:game-studioThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Use this skill as the umbrella entrypoint for browser-game work. Default to a 2D Phaser path unless the user explicitly asks for 3D, Three.js, React Three Fiber, shader-heavy rendering, or another WebGL-first direction.
Mandates invoking relevant skills via tools before any response in coding sessions. Covers access, priorities, and adaptations for Claude Code, Copilot CLI, Gemini CLI.
Share bugs, ideas, or general feedback.
Use this skill as the umbrella entrypoint for browser-game work. Default to a 2D Phaser path unless the user explicitly asks for 3D, Three.js, React Three Fiber, shader-heavy rendering, or another WebGL-first direction.
This plugin is intentionally asymmetric:
Once the intent is clear, route to the most specific specialist skill and continue from there.
2D default: Phaser, sprites, tilemaps, top-down, side-view, grid tactics, action platformers.3D + plain TS/Vite: imperative scene control, engine-like loops, non-React apps, direct Three.js work.3D + React: React-hosted product surfaces, declarative scene composition, shared React state, UI-heavy 3D apps.3D asset pipeline: GLB, glTF, texture packaging, compression, LOD, runtime asset size.Alternative engine: Babylon.js or PlayCanvas requests, usually as comparison or ecosystem fit questions.Shared: core loop design, frontend direction, save/debug/perf boundaries, browser QA.../web-game-foundations/SKILL.md../phaser-2d-game/SKILL.md../three-webgl-game/SKILL.md../react-three-fiber-game/SKILL.md../web-3d-asset-pipeline/SKILL.md../game-ui-frontend/SKILL.md../sprite-pipeline/SKILL.md../game-playtest/SKILL.mdsprite-pipeline.web-3d-asset-pipeline.../../references/engine-selection.md../../references/threejs-stack.md../../references/react-three-fiber-stack.md../../references/web-3d-asset-pipeline.md../../references/threejs-vanilla-starter.md../../references/react-three-fiber-starter.md../../references/frontend-prompts.md../../references/playtest-checklist.md