From rmyndharis-antigravity-skills
Provides Godot 4 GDScript patterns for signals, scenes, state machines, and optimization. Use for building games, implementing systems, or learning best practices.
npx claudepluginhub joshuarweaver/cascade-code-general-misc-2 --plugin rmyndharis-antigravity-skillsThis skill uses the workspace's default tool permissions.
Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.
resources/implementation-playbook.md.resources/implementation-playbook.md for detailed patterns and examples.