From posthog
Authors, edits, and adapts PostHog Signals scouts — scheduled agents that scan projects and emit findings. Covers scout anatomy, emit contract, dedupe conventions, and test loop.
How this skill is triggered — by the user, by Claude, or both
Slash command
/posthog:authoring-signals-scoutsThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
A **scout** is a scheduled agent that wakes on its own interval, looks at one PostHog
A scout is a scheduled agent that wakes on its own interval, looks at one PostHog project, decides what's genuinely worth surfacing, and emits it as a finding into the Signals inbox — or closes out empty, which is a real outcome. PostHog ships a fleet of canonical scouts (a cross-product generalist plus per-surface specialists). This skill helps you and your agent adapt those canonical scouts to a specific project, or author new scouts from scratch for a use case the fleet doesn't cover.
A scout is just an LLMSkill whose name starts with signals-scout-. The harness
discovers scouts by globbing signals-scout-* over the project's skills, loads the body
verbatim as the agent's system prompt, and progressively reads any bundled reference
files on demand. The signals-scout- name prefix is load-bearing: a skill named
anything else will never run as a scout.
Don't write a scout in the abstract. Ground it in the target project first — a scout is only as good as its fit to the data it watches.
posthog:signals-scout-project-profile-get returns the
deterministic snapshot the scout itself cold-starts from: products in use, top events
with reach/burst metrics, integrations, existing inbox counts. If the scout watches a
specific event, confirm it exists and check its shape with posthog:read-data-schema.
A scout for an event the project doesn't capture is dead on arrival.posthog:signals-scout-config-list lists every existing
scout on the project with its schedule, enabled, and emit posture, plus each scout's
description (pulled from the skill's frontmatter) so you can tell what a scout watches
without loading its body. Don't duplicate a surface a canonical scout already covers —
adapt that one instead.posthog:skill-get {"skill_name": "signals-scout-<x>"} (per-team rows) or
read it from the repo at products/signals/skills/signals-scout-*/. The generalist
(signals-scout-general) is the broad template; if your scope is domain-tight, pick
the specialist closest to your surface — list the live roster with
posthog:skill-list {"search": "signals-scout"} (specialists exist for most
product surfaces: error tracking, logs, AI observability, experiments, feature flags,
session replay, web analytics, surveys, and more).posthog:inbox-reports-list shows what findings are actually
landing — calibrate so your scout adds signal, not noise.There are two independent decisions: what you're building, and where it lives.
| Situation | Approach |
|---|---|
| A canonical scout is close but too broad / too noisy / missing a disqualifier for this project | Adapt it — narrow the scope, add disqualifiers, retune thresholds. |
| You want a surface no canonical scout covers (a custom event, a product-specific funnel) | New scout from scratch — copy the closest canonical scout as scaffolding, replace the domain discriminator + explore patterns. |
| You only want to change when / whether a scout runs | No authoring — just tune the config (see Run posture). |
| Path | Mechanism | Use when |
|---|---|---|
| Per-team (the common user path) | Create/edit a signals-scout-* LLMSkill row in the project's skills store via posthog:skill-create / -update / -file-create, then register its config immediately via posthog:signals-scout-config-create. | Customizing for one project. The harness globs the row in on the next tick; canonical sync leaves your edited ("diverged") row alone. |
| Canonical (PostHog contributors) | Edit disk under products/signals/skills/signals-scout-*/, lint/build, open a PR. | Improving a scout for every enrolled project. lazy_seed mirrors it onto all enrolled teams on the next tick. |
Adapting-in-place tradeoff: editing a canonical scout's row for your team marks it
diverged — you stop receiving upstream improvements to that scout. If you only need an
additional behavior, prefer authoring a new, differently-named scout
(signals-scout-<your-scope>) and leaving the canonical one intact.
See references/lifecycle-and-testing.md for the
exact skills-store calls, the build/lint commands, and how seeding works.
First pick the shape. references/scout-patterns.md is a
cookbook of the reference architectures scouts fall into — anomaly watcher, watchlist
explore/exploit, cross-product correlation, recommendation/gap, warehouse-backed source,
custom single-event, open-text theme, external-tool/code — each mapped to a canonical scout
you can copy as scaffolding. It also makes the key point that a scout can watch any source
PostHog ingests into the data warehouse, not just analytics events (a Slack channel sync, a
billing system, a CRM, a support inbox), plus external systems reachable from the sandbox.
Find the closest pattern, then write the body.
Follow references/scout-anatomy.md — it has the frontmatter
schema, the canonical body structure (quick close-out → orient → domain discriminator →
explore patterns → save-memory → decide → disqualifiers → close-out), the lean-body rule,
and copy-ready skeleton templates for both a specialist and the generalist.
Two craft references the whole fleet reasons in terms of — a good scout's Decide and memory sections are built on them, so read them before writing those sections:
references/emit-contract.md — what emit-signal takes,
the confidence rubric, severity, dedupe keys, finding_id, the description
prose contract, and a worked example. This is how your scout decides what clears the
bar and how to write the finding.references/dedupe-and-memory.md — the four-states
classifier (net-new / material-update / already-covered / addressed-or-noise), the
scratchpad key-prefix vocabulary, and the cross-project noise patterns. This is how your
scout avoids re-emitting and learns across runs.The single most important design decision in any scout is its signal-vs-noise
discriminator — the cheap profile-shape read that separates "worth investigating" from
"baseline". For error tracking it's the count vs distinct_users ratio; for CSP it's
reach over raw count. Your new scout needs its own. Name it explicitly near the top of the
body so every run anchors on it.
A scout's schedule and emit behavior live on its SignalScoutConfig, separate from the
skill body. For a brand-new scout, register the config immediately after creating the
skill with posthog:signals-scout-config-create {"skill_name": "signals-scout-<scope>", ...},
setting any of the fields below in the same call — including creating it disabled or in
dry-run before it ever runs. (It's an upsert: if the coordinator already auto-registered
the row, your fields are applied to it.) Otherwise the coordinator auto-registers an enabled
config on the default every-3-hours schedule on its next tick (up to ~30 min). For an
existing scout, tune with posthog:signals-scout-config-update (find the id via
-config-list):
run_interval_minutes — 10 to 43200. Default 180 (every 3 hours). Slow a chatty or
expensive scout by raising this.enabled — false pauses the scout entirely (coordinator skips it).emit — defaults to true: the scout writes its findings straight to the inbox. The
standard flow is to make a scout and let it emit — seeing what actually lands is the
fastest way to calibrate it. Set emit=false (dry-run) only when you want to be extra
careful: the scout still runs and logs its reasoning but writes nothing to the inbox.
Reach for dry-run on a scout you expect to be chatty, expensive, or high-stakes; for most
scouts, just emitting and watching the inbox is the better loop.You can't force a synchronous run as a user — scouts fire on their schedule. The standard loop is emit + inspect: ship the scout live, let it emit, and calibrate against what actually lands.
emit=true) with a short run_interval_minutes so it fires
soon — set it at creation via
posthog:signals-scout-config-create {"skill_name": ..., "run_interval_minutes": 10}
right after skill-create, rather than waiting for the coordinator to
auto-register the default every-3-hours schedule.posthog:inbox-reports-list (the findings it actually
emitted), posthog:signals-scout-runs-list (run summaries), -runs-retrieve (full
reasoning for one run), and -scratchpad-search (the durable memory it wrote).Want to be extra careful? Set emit=false to dry-run first — create the config with
emit=false via -config-create so the scout never has a live first run; it runs and logs
what it would have emitted (visible via -runs-list / -runs-retrieve) without writing to
the inbox. Inspect, refine, then flip emit=true. Worth it for a scout you expect to be
chatty, expensive, or high-stakes; otherwise just emitting and watching the inbox is the
faster path to a calibrated scout.
Repo contributors get a faster loop — hogli sync:skill and the harness's local run path;
see references/lifecycle-and-testing.md.
To read what your scouts are doing rather than change them — surveying the fleet, inspecting
individual runs, the scratchpad memory, and assessing performance — use the read-only companion
skill exploring-signals-scouts. Keep the two in sync when the scout config / run / scratchpad
surfaces change.
references/) — every line is a recurring token cost on
every run.npx claudepluginhub anthropics/claude-plugins-official --plugin posthogExplores PostHog Signals scouts — scheduled agents that scan projects and emit findings. Covers fleet survey, run inspection, scratchpad memory, and health metrics.
Delivers a daily briefing of recent changes across an Amplitude instance, surfacing anomalies, trends, and experiments from the last 1-2 days.
Provides behavioral guidelines to reduce common LLM coding mistakes, focusing on simplicity, surgical changes, assumption surfacing, and verifiable success criteria.