From bmad
Guides users interactively to create game briefs defining their game vision. Useful for game planning. Auto-activates on 'game brief' or 'create brief'; invoke via /gds-create-game-brief.
How this skill is triggered — by the user, by Claude, or both
Slash command
/bmad:gds-create-game-briefThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Follow the instructions in [workflow.md](workflow.md).
Follow the instructions in workflow.md.
npx claudepluginhub urso/claudev --plugin bmadFacilitates game brainstorming sessions using game-specific techniques. Auto-activates when users say 'brainstorm game' or 'game ideas'.
Interviews you about game ideas, researches genre conventions, and produces an actionable MVP First Draft with starter project files. Use when starting a new game project from scratch.
Guides creating playable games through natural language prompts to AI. Covers prompting strategies, framework choices, workflow patterns, and common pitfalls. Use for vibe coding, AI game dev, rapid prototypes.