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From designpowers
Creates inclusive personas, user stories, and scenarios representing permanent, temporary, and situational abilities for diverse design contexts.
npx claudepluginhub owl-listener/designpowersHow this skill is triggered — by the user, by Claude, or both
Slash command
/designpowers:inclusive-personasThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Personas shape every design decision that follows. If your personas only represent able-bodied, neurotypical, tech-savvy adults with fast internet, your design will only work for those people. This skill ensures the full range of human experience is represented from the beginning.
Generates diverse, inclusive persona sets covering disabilities, situational impairments, and assistive technology scenarios for product design.
Generates user personas through conversational ideation, brainstorming, and exploration for design research, challenging assumptions and creating user stories.
Use this skill when the user asks to "create user personas", "develop personas", "write a persona", "define our users", "user profile", "who is our user", "help me define the target user", "create a user archetype", or wants to build or update structured user persona definitions grounded in research or known user characteristics.
Share bugs, ideas, or general feedback.
Personas shape every design decision that follows. If your personas only represent able-bodied, neurotypical, tech-savvy adults with fast internet, your design will only work for those people. This skill ensures the full range of human experience is represented from the beginning.
"Nothing About Us Without Us." Design for the margins and the centre benefits. Design for the centre and the margins get excluded.
For the design context, identify the relevant spectrum across:
Permanent conditions:
Temporary conditions:
Situational conditions:
Not every project needs every persona. Select 4-6 personas that represent:
For each persona, document:
## [Name]
**Context:** [Who they are, what they do, their relationship to this product]
**Abilities and conditions:** [Permanent, temporary, or situational factors that affect how they interact with interfaces]
**Technology:** [Devices, assistive technology, connection speed, technical confidence]
**Goals:** [What they need to accomplish]
**Frustrations:** [What typically goes wrong for them with similar products]
**Environment:** [Where and when they use this — lighting, noise, distractions, time pressure]
For each persona, write stories that capture:
Map where personas overlap in unexpected ways:
These intersections reveal universal design opportunities.
Present personas to the user. Ask:
Save to: docs/designpowers/personas/YYYY-MM-DD-<project>-personas.md
research-planning, design-discoverycognitive-accessibility, adaptive-interfaces| Pattern | Problem |
|---|---|
| "Our users are everyone" | If everyone is your user, nobody is. Define specific people |
| Personas without disabilities | You have excluded a quarter of the population |
| Edge cases treated as afterthoughts | Edge cases reveal the quality of your design. They come first, not last |
| Personas based on demographics alone | Age and job title do not determine how someone uses an interface. Focus on behaviour, ability, and context |